RegisterExtended() public static method

public static RegisterExtended ( int packetID, bool ingame, OnPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnPacketReceive
return void
コード例 #1
0
 public static void Initialize()
 {
     PacketHandlers.RegisterExtended(0x2C, true, new OnPacketReceive(BandageRequest));
 }
コード例 #2
0
ファイル: PacketHandlers.cs プロジェクト: pallop/Servuo
 public static void Initialize()
 {
     PacketHandlers.RegisterExtended(0x33, true, new OnPacketReceive(MultiMouseMovementRequest));
 }