RegisterExtended() public static méthode

public static RegisterExtended ( int packetID, bool ingame, OnPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnPacketReceive
Résultat void
 public static void Initialize()
 {
     PacketHandlers.RegisterExtended(0x2C, true, new OnPacketReceive(BandageRequest));
 }
Exemple #2
0
 public static void Initialize()
 {
     PacketHandlers.RegisterExtended(0x33, true, new OnPacketReceive(MultiMouseMovementRequest));
 }