コード例 #1
0
        void OnTriggerEnter2D(Collider2D col)
        {
            switch (col.tag)
            {
            case "Plattform":
                rb2d.velocity           = new Vector3(0f, 0f, 0f);
                player.transform.parent = col.transform;
                player.IsGrounded       = true;
                break;

            case "Suelo":
                player.IsGrounded = true;
                player.FalseAnyAnimStateAtGrounding();
                playerFX.StopLoopClips();
                break;
            }
        }