コード例 #1
0
 public void DeliverBonus(ColectableType colectableType, float value)
 {
     if (colectableType == ColectableType.energy)
     {
         playerController.AddEnergy(value);
     }
     else if (colectableType == ColectableType.health)
     {
         playerController.AddHealth(value);
     }
     else if (colectableType == ColectableType.fuel)
     {
         playerController.AddFuel(value);
     }
 }