/// <summary> /// x,y and z are the angles in degrees /// </summary> /// <param name="pointCloud"></param> /// <param name="x"></param> /// <param name="y"></param> /// <param name="z"></param> public static void RotateDegrees(PointCloud pointCloud, float x, float y, float z) { Matrix3 R = new Matrix3(); R = R.RotationXYZDegrees(x, y, z); PointCloud.RotateVectors(pointCloud, R); }