public override void Refresh() { base.Refresh(); UIUtility.Safe_UGUI(ref button_text, "按住可以拖拽"); UIUtility.Safe_UGUI(ref double_text, "尝试双击"); }
private void OnDoubleClick() { UIUtility.Safe_UGUI(ref double_text, "按钮被双击了"); }
private void OnDragBeginEvent(GameObject go, PointerEventData eventData) { UIUtility.Safe_UGUI(ref button_text, "开始拖拽"); }