public override void Refresh()
        {
            base.Refresh();

            UIUtility.Safe_UGUI(ref button_text, "按住可以拖拽");
            UIUtility.Safe_UGUI(ref double_text, "尝试双击");
        }
 private void OnDoubleClick()
 {
     UIUtility.Safe_UGUI(ref double_text, "按钮被双击了");
 }
 private void OnDragBeginEvent(GameObject go, PointerEventData eventData)
 {
     UIUtility.Safe_UGUI(ref button_text, "开始拖拽");
 }