private void ApplyInfluenceKind3070(Architecture architecture) { architecture.AutoRefillFoodInLongViewArea = true; architecture.RemoveBaseSupplyingArchitecture(); foreach (Point point in architecture.LongViewArea.Area) { if (!architecture.Scenario.PositionOutOfRange(point)) { architecture.Scenario.MapTileData[point.X, point.Y].AddSupplyingArchitecture(architecture); } } }