private  void ApplyInfluenceKind3070(Architecture architecture)
 {
     architecture.AutoRefillFoodInLongViewArea = true;
     architecture.RemoveBaseSupplyingArchitecture();
     foreach (Point point in architecture.LongViewArea.Area)
     {
         if (!architecture.Scenario.PositionOutOfRange(point))
         {
             architecture.Scenario.MapTileData[point.X, point.Y].AddSupplyingArchitecture(architecture);
         }
     }
 }