public static void HandleCliQueryNPCText(ref PacketReader packet, ref WorldClass session) { BitUnpack BitUnpack = new BitUnpack(packet); byte[] guidMask = { 4, 7, 3, 6, 0, 1, 5, 2 }; byte[] guidBytes = { 5, 6, 7, 1, 2, 3, 0, 4 }; var gossipTextId = packet.Read<int>(); var guid = BitUnpack.GetPackedValue(guidMask, guidBytes); var gossipData = GossipMgr.GetGossip<Creature>(SmartGuid.GetGuid(guid)); if (gossipData != null) { PacketWriter queryNPCTextResponse = new PacketWriter(ServerMessage.QueryNPCTextResponse); BitPack BitPack = new BitPack(queryNPCTextResponse); queryNPCTextResponse.WriteInt32(gossipTextId); queryNPCTextResponse.WriteInt32(0); queryNPCTextResponse.WriteFloat(1); for (int i = 0; i < 7; i++) queryNPCTextResponse.WriteUInt32(0); queryNPCTextResponse.WriteInt32(gossipData.BroadCastText.Id); for (int i = 0; i < 7; i++) queryNPCTextResponse.WriteUInt32(0); BitPack.Write(1); BitPack.Flush(); var size = (uint)queryNPCTextResponse.BaseStream.Length - 13; queryNPCTextResponse.WriteUInt32Pos(size, 8); session.Send(ref queryNPCTextResponse); } }
public static void HandleQueryGameObject(ref PacketReader packet, ref WorldClass session) { byte[] guidMask = { 4, 6, 7, 5, 3, 2, 1, 0 }; byte[] guidBytes = { 0, 2, 3, 5, 6, 1, 4, 7 }; BitUnpack BitUnpack = new BitUnpack(packet); var hasData = false; var id = packet.Read<int>(); var guid = BitUnpack.GetPackedValue(guidMask, guidBytes); PacketWriter queryGameObjectResponse = new PacketWriter(ServerMessage.QueryGameObjectResponse); BitPack BitPack = new BitPack(queryGameObjectResponse); GameObject gObject = DataMgr.FindGameObject(id); if (hasData = (gObject != null)) { GameObjectStats stats = gObject.Stats; BitPack.Write(hasData); BitPack.Flush(); queryGameObjectResponse.WriteInt32(stats.Id); queryGameObjectResponse.WriteInt32(0); queryGameObjectResponse.WriteInt32(stats.Type); queryGameObjectResponse.WriteInt32(stats.DisplayInfoId); queryGameObjectResponse.WriteCString(stats.Name); for (int i = 0; i < 3; i++) queryGameObjectResponse.WriteCString(""); queryGameObjectResponse.WriteCString(stats.IconName); queryGameObjectResponse.WriteCString(stats.CastBarCaption); queryGameObjectResponse.WriteCString(""); foreach (var v in stats.Data) queryGameObjectResponse.WriteInt32(v); queryGameObjectResponse.WriteFloat(stats.Size); queryGameObjectResponse.WriteUInt8((byte)stats.QuestItemId.Count); foreach (var v in stats.QuestItemId) queryGameObjectResponse.WriteInt32(v); queryGameObjectResponse.WriteInt32(stats.ExpansionRequired); var size = (uint)queryGameObjectResponse.BaseStream.Length - 13; queryGameObjectResponse.WriteUInt32Pos(size, 9); session.Send(ref queryGameObjectResponse); } else { BitPack.Write(hasData); Log.Message(LogType.DEBUG, "Gameobject (Id: {0}) not found.", id); } }