public static void HandleMessageOfTheDay(ref WorldClass session) { PacketWriter motd = new PacketWriter(LegacyMessage.MessageOfTheDay); motd.WriteUInt32(3); motd.WriteCString("Arctium MoP test"); motd.WriteCString("Welcome to our MoP server test."); motd.WriteCString("Your development team =)"); session.Send(ref motd); }
public static void HandleCreatureStats(ref PacketReader packet, ref WorldClass session) { int id = packet.ReadInt32(); ulong guid = packet.ReadUInt64(); Creature creature = DataMgr.FindCreature(id); if (creature != null) { CreatureStats stats = creature.Stats; PacketWriter creatureStats = new PacketWriter(LegacyMessage.CreatureStats); creatureStats.WriteInt32(stats.Id); creatureStats.WriteCString(stats.Name); for (int i = 0; i < 7; i++) creatureStats.WriteCString(""); creatureStats.WriteCString(stats.SubName); creatureStats.WriteCString(""); creatureStats.WriteCString(stats.IconName); foreach (var v in stats.Flag) creatureStats.WriteInt32(v); creatureStats.WriteInt32(stats.Type); creatureStats.WriteInt32(stats.Family); creatureStats.WriteInt32(stats.Rank); foreach (var v in stats.QuestKillNpcId) creatureStats.WriteInt32(v); foreach (var v in stats.DisplayInfoId) creatureStats.WriteInt32(v); creatureStats.WriteFloat(stats.HealthModifier); creatureStats.WriteFloat(stats.PowerModifier); creatureStats.WriteUInt8(stats.RacialLeader); foreach (var v in stats.QuestItemId) creatureStats.WriteInt32(v); creatureStats.WriteInt32(stats.MovementInfoId); creatureStats.WriteInt32(stats.ExpansionRequired); session.Send(ref creatureStats); } else Log.Message(LogType.DEBUG, "Creature (Id: {0}) not found.", id); }
public void OnConnect() { PacketWriter TransferInitiate = new PacketWriter(Message.TransferInitiate); TransferInitiate.WriteCString("RLD OF WARCRAFT CONNECTION - SERVER TO CLIENT"); Send(TransferInitiate); clientSocket.BeginReceive(DataBuffer, 0, DataBuffer.Length, SocketFlags.None, Receive, null); }
public static void HandleRealmCache(ref PacketReader packet, ref WorldClass session) { Character pChar = session.Character; uint realmId = packet.ReadUInt32(); SQLResult result = DB.Realms.Select("SELECT name FROM realms WHERE id = '{0}'", WorldConfig.RealmId); string realmName = result.Read<string>(0, "Name"); PacketWriter nameCache = new PacketWriter(LegacyMessage.RealmCache); nameCache.WriteUInt32(realmId); nameCache.WriteUInt8(0); // < 0 => End of packet nameCache.WriteUInt8(1); // Unknown nameCache.WriteCString(realmName); nameCache.WriteCString(realmName); session.Send(nameCache); }
public static void HandleRealmSplitStateResponse(ref PacketReader packet, ref WorldClass session) { uint realmSplitState = 0; PacketWriter realmSplitStateResp = new PacketWriter(LegacyMessage.RealmSplitStateResponse); realmSplitStateResp.WriteUInt32(packet.ReadUInt32()); realmSplitStateResp.WriteUInt32(realmSplitState); realmSplitStateResp.WriteCString("01/01/01"); session.Send(ref realmSplitStateResp); }
public static void HandleRealmSplitStateResponse(ref PacketReader packet, ref WorldClass session) { uint realmSplitState = 0; PacketWriter realmSplitStateResp = new PacketWriter(LegacyMessage.RealmSplitStateResponse); realmSplitStateResp.WriteUInt32(packet.ReadUInt32()); realmSplitStateResp.WriteUInt32(realmSplitState); realmSplitStateResp.WriteCString("01/01/01"); session.Send(ref realmSplitStateResp); // Crash!!! // Wrong data sent... // AddonMgr.WriteAddonData(ref session); }
public static void SendMessageByType(ref WorldClass session, MessageType type, int language, string chatMessage) { PacketWriter messageChat = new PacketWriter(LegacyMessage.MessageChat); ulong guid = session.Character.Guid; messageChat.WriteUInt8((byte)type); messageChat.WriteInt32(language); messageChat.WriteUInt64(guid); messageChat.WriteUInt32(0); messageChat.WriteUInt64(guid); messageChat.WriteUInt32((uint)chatMessage.Length + 1); messageChat.WriteCString(chatMessage); messageChat.WriteUInt16(0); session.Send(ref messageChat); }
public static void HandleNameCache(ref PacketReader packet, ref WorldClass session) { Character pChar = session.Character; ulong guid = packet.ReadUInt64(); uint realmId = packet.ReadUInt32(); PacketWriter nameCache = new PacketWriter(LegacyMessage.NameCache); nameCache.WriteGuid(guid); nameCache.WriteUInt8(0); nameCache.WriteCString(pChar.Name); nameCache.WriteUInt32(realmId); nameCache.WriteUInt8(pChar.Race); nameCache.WriteUInt8(pChar.Gender); nameCache.WriteUInt8(pChar.Class); nameCache.WriteUInt8(0); session.Send(nameCache); }
public static void HandleChatMessageSay(ref PacketReader packet, ref WorldClass session) { BitUnpack BitUnpack = new BitUnpack(packet); int language = packet.ReadInt32(); uint messageLength = BitUnpack.GetBits<uint>(9); string chatMessage = packet.ReadString(messageLength); PacketWriter messageChat = new PacketWriter(LegacyMessage.MessageChat); ulong guid = WorldMgr.Session.Character.Guid; messageChat.WriteUInt8(1); messageChat.WriteInt32(language); messageChat.WriteUInt64(guid); messageChat.WriteUInt32(0); messageChat.WriteUInt64(guid); messageChat.WriteUInt32(messageLength + 1); messageChat.WriteCString(chatMessage); messageChat.WriteUInt16(0); session.Send(messageChat); }
public void HandleRealmList(PacketReader data) { Log.Message(LogType.NORMAL, "RealmList"); using (var realmData = new PacketWriter()) { Realms.ToList().ForEach(r => { using (var result = DB.Characters.Select("SELECT COUNT(*) as Count FROM characters WHERE AccountId = ? AND RealmId = ?", account.Id, r.Value.Id)) { var charCount = result.Read<byte>(0, "Count"); realmData.WriteUInt8(1); realmData.WriteUInt8(0); realmData.WriteUInt8(0); realmData.WriteCString(r.Key); realmData.WriteCString(r.Value.IP + ":" + r.Value.Port); realmData.WriteFloat(0); realmData.WriteUInt8(charCount); realmData.WriteUInt8(1); realmData.WriteUInt8(0x2C); } }); using (var realmList = new PacketWriter()) { realmList.WriteUInt8((byte)ClientLink.CMD_REALM_LIST); realmList.WriteUInt16((ushort)(realmData.BaseStream.Length + 8)); realmList.WriteUInt32(0); realmList.WriteUInt16((ushort)Realms.Count); realmList.WriteBytes(realmData.ReadDataToSend()); realmList.WriteUInt8(0); realmList.WriteUInt8(0x10); Send(realmList); } } }
public void HandleRealmList(RealmClass session, PacketReader data) { Log.Message(LogType.NORMAL, "RealmList"); PacketWriter realmData = new PacketWriter(); foreach (var r in Realms) { realmData.WriteUInt8(1); realmData.WriteUInt8(0); realmData.WriteUInt8(0); realmData.WriteCString(r.Name); realmData.WriteCString(r.IP + ":" + r.Port); realmData.WriteFloat(0); realmData.WriteUInt8(0); // CharCount realmData.WriteUInt8(1); realmData.WriteUInt8(0x2C); } PacketWriter realmList = new PacketWriter(); realmList.WriteUInt8((byte)ClientLink.CMD_REALM_LIST); realmList.WriteUInt16((ushort)(realmData.BaseStream.Length + 8)); realmList.WriteUInt32(0); realmList.WriteUInt16((ushort)Realms.Count); realmList.WriteBytes(realmData.ReadDataToSend()); realmList.WriteUInt8(0); realmList.WriteUInt8(0x10); session.Send(realmList); }
public static void SendMessageByType(ref WorldClass session, MessageType type, int language, string chatMessage, bool Broadcast = false) { PacketWriter messageChat = new PacketWriter(LegacyMessage.MessageChat); ulong guid = session.Character.Guid; messageChat.WriteUInt8((byte)type); messageChat.WriteInt32(language); messageChat.WriteUInt64(guid); messageChat.WriteUInt32(0); messageChat.WriteUInt64(guid); messageChat.WriteUInt32((uint)chatMessage.Length + 1); messageChat.WriteCString(chatMessage); messageChat.WriteUInt16(0); if (Broadcast) { Globals.WorldMgr.SendToInRangeCharacter(session.Character, messageChat); session.Send(ref messageChat); } else session.Send(ref messageChat); }
public static void HandleGameObjectStats(ref PacketReader packet, ref WorldClass session) { int id = packet.ReadInt32(); ulong guid = packet.ReadUInt64(); GameObject gObject = DataMgr.FindGameObject(id); if (gObject != null) { GameObjectStats stats = gObject.Stats; PacketWriter gameObjectStats = new PacketWriter(LegacyMessage.GameObjectStats); gameObjectStats.WriteInt32(stats.Id); gameObjectStats.WriteInt32(stats.Type); gameObjectStats.WriteInt32(stats.DisplayInfoId); gameObjectStats.WriteCString(stats.Name); for (int i = 0; i < 3; i++) gameObjectStats.WriteCString(""); gameObjectStats.WriteCString(stats.IconName); gameObjectStats.WriteCString(stats.CastBarCaption); gameObjectStats.WriteCString(""); foreach (var v in stats.Data) gameObjectStats.WriteInt32(v); gameObjectStats.WriteFloat(stats.Size); foreach (var v in stats.QuestItemId) gameObjectStats.WriteInt32(v); gameObjectStats.WriteInt32(stats.ExpansionRequired); session.Send(ref gameObjectStats); } else Log.Message(LogType.DEBUG, "Gameobject (Id: {0}) not found.", id); }
public static void HandleNameCache(ref PacketReader packet, ref WorldClass session) { ulong guid = packet.ReadUInt64(); uint realmId = packet.ReadUInt32(); var pSession = WorldMgr.GetSession(guid); if (pSession != null) { var pChar = pSession.Character; if (pChar != null) { PacketWriter nameCache = new PacketWriter(LegacyMessage.NameCache); nameCache.WriteGuid(guid); nameCache.WriteUInt8(0); nameCache.WriteCString(pChar.Name); nameCache.WriteUInt32(realmId); nameCache.WriteUInt8(pChar.Race); nameCache.WriteUInt8(pChar.Gender); nameCache.WriteUInt8(pChar.Class); nameCache.WriteUInt8(0); session.Send(ref nameCache); } } }
public static void HandleQueryCreature(ref PacketReader packet, ref WorldClass session) { var hasData = false; var id = packet.Read<int>(); PacketWriter queryCreatureResponse = new PacketWriter(ServerMessage.QueryCreatureResponse); BitPack BitPack = new BitPack(queryCreatureResponse); queryCreatureResponse.WriteInt32(id); Creature creature = DataMgr.FindCreature(id); if (hasData = (creature != null)) { CreatureStats stats = creature.Stats; BitPack.Write(hasData); BitPack.Write(stats.QuestItemId.Count, 22); BitPack.Write(0, 11); BitPack.Write(stats.RacialLeader); BitPack.Write(stats.IconName.Length + 1, 6); for (int i = 0; i < 8; i++) { if (i == 1) BitPack.Write(stats.Name.Length + 1, 11); else BitPack.Write(0, 11); } BitPack.Write(stats.SubName.Length != 0 ? stats.SubName.Length + 1 : 0, 11); BitPack.Flush(); queryCreatureResponse.WriteInt32(stats.Rank); queryCreatureResponse.WriteInt32(stats.DisplayInfoId[2]); queryCreatureResponse.WriteInt32(stats.Type); foreach (var v in stats.Flag) queryCreatureResponse.WriteInt32(v); queryCreatureResponse.WriteFloat(stats.PowerModifier); queryCreatureResponse.WriteInt32(stats.DisplayInfoId[0]); queryCreatureResponse.WriteFloat(1); queryCreatureResponse.WriteCString(stats.Name); if (stats.IconName != "") queryCreatureResponse.WriteCString(stats.IconName); queryCreatureResponse.WriteInt32(stats.Family); queryCreatureResponse.WriteInt32(stats.QuestKillNpcId[0]); if (stats.SubName != "") queryCreatureResponse.WriteCString(stats.SubName); queryCreatureResponse.WriteInt32(stats.MovementInfoId); queryCreatureResponse.WriteInt32(stats.DisplayInfoId[1]); queryCreatureResponse.WriteFloat(1); queryCreatureResponse.WriteFloat(stats.HealthModifier); queryCreatureResponse.WriteInt32(0); foreach (var v in stats.QuestItemId) queryCreatureResponse.WriteInt32(v); queryCreatureResponse.WriteInt32(stats.DisplayInfoId[3]); queryCreatureResponse.WriteInt32(stats.QuestKillNpcId[1]); queryCreatureResponse.WriteInt32(stats.ExpansionRequired); session.Send(ref queryCreatureResponse); } else { BitPack.Write(hasData); Log.Message(LogType.DEBUG, "Creature (Id: {0}) not found.", id); } }
public static void HandleQueryGameObject(ref PacketReader packet, ref WorldClass session) { byte[] guidMask = { 4, 6, 7, 5, 3, 2, 1, 0 }; byte[] guidBytes = { 0, 2, 3, 5, 6, 1, 4, 7 }; BitUnpack BitUnpack = new BitUnpack(packet); var hasData = false; var id = packet.Read<int>(); var guid = BitUnpack.GetPackedValue(guidMask, guidBytes); PacketWriter queryGameObjectResponse = new PacketWriter(ServerMessage.QueryGameObjectResponse); BitPack BitPack = new BitPack(queryGameObjectResponse); GameObject gObject = DataMgr.FindGameObject(id); if (hasData = (gObject != null)) { GameObjectStats stats = gObject.Stats; BitPack.Write(hasData); BitPack.Flush(); queryGameObjectResponse.WriteInt32(stats.Id); queryGameObjectResponse.WriteInt32(0); queryGameObjectResponse.WriteInt32(stats.Type); queryGameObjectResponse.WriteInt32(stats.DisplayInfoId); queryGameObjectResponse.WriteCString(stats.Name); for (int i = 0; i < 3; i++) queryGameObjectResponse.WriteCString(""); queryGameObjectResponse.WriteCString(stats.IconName); queryGameObjectResponse.WriteCString(stats.CastBarCaption); queryGameObjectResponse.WriteCString(""); foreach (var v in stats.Data) queryGameObjectResponse.WriteInt32(v); queryGameObjectResponse.WriteFloat(stats.Size); queryGameObjectResponse.WriteUInt8((byte)stats.QuestItemId.Count); foreach (var v in stats.QuestItemId) queryGameObjectResponse.WriteInt32(v); queryGameObjectResponse.WriteInt32(stats.ExpansionRequired); var size = (uint)queryGameObjectResponse.BaseStream.Length - 13; queryGameObjectResponse.WriteUInt32Pos(size, 9); session.Send(ref queryGameObjectResponse); } else { BitPack.Write(hasData); Log.Message(LogType.DEBUG, "Gameobject (Id: {0}) not found.", id); } }
public static void HandlePlayerLogin(ref PacketReader packet, ref WorldClass session) { byte[] guidMask = { 6, 3, 0, 5, 7, 2, 1, 4 }; byte[] guidBytes = { 1, 0, 3, 2, 4, 7, 5, 6 }; BitUnpack GuidUnpacker = new BitUnpack(packet); ulong guid = GuidUnpacker.GetGuid(guidMask, guidBytes); Log.Message(LogType.DEBUG, "Character with Guid: {0}, AccountId: {1} tried to enter the world.", guid, session.Account.Id); session.Character = new Character(guid, ref session); WorldMgr.Session = session; SpellMgr.LoadSpells(); WorldMgr.WriteAccountData(AccountDataMasks.CharacterCacheMask, ref session); PacketWriter motd = new PacketWriter(LegacyMessage.MessageOfTheDay); motd.WriteUInt32(3); motd.WriteCString("Arctium MoP test"); motd.WriteCString("Welcome to our MoP server test."); motd.WriteCString("Your development team =)"); session.Send(motd); SpellHandler.SendSendKnownSpells(); UpdateHandler.HandleUpdateObject(ref packet, ref session); }