コード例 #1
0
 /// <summary>
 /// 保存到数据库中
 /// </summary>
 public void SaveToDatabase()
 {
     lock (_lock)
     {
         using (PlayerBussiness pb = new PlayerBussiness())
         {
             foreach (QuestDataInfo info in _currentQuest.Values)
             {
                 if (info.IsDirty)
                 {
                     pb.UpdateDbQuestDataInfo(info);
                 }
             }
         }
     }
 }
コード例 #2
0
        /// <summary>
        /// 保存到数据库中 [操作:更新到数据库中全部有效任务记录与过期任务记录]
        /// </summary>
        public void SaveToDatabase()
        {
            lock (m_lock)
            {
                using (PlayerBussiness pb = new PlayerBussiness())
                {

                    foreach (BaseQuest q in m_list)
                    {
                        q.SaveData();
                        if (q.Data.IsDirty)
                        {
                            pb.UpdateDbQuestDataInfo(q.Data);
                        }
                    }
                    foreach (BaseQuest q in m_clearList)
                    {
                        q.SaveData();
                        pb.UpdateDbQuestDataInfo(q.Data);
                    }
                    m_clearList.Clear();
                }
            }
        }