public void LoadMarryProp() { using (PlayerBussiness db = new PlayerBussiness()) { MarryProp info = db.GetMarryProp(PlayerCharacter.ID); PlayerCharacter.IsMarried = info.IsMarried; PlayerCharacter.SpouseID = info.SpouseID; PlayerCharacter.SpouseName = info.SpouseName; PlayerCharacter.IsCreatedMarryRoom = info.IsCreatedMarryRoom; PlayerCharacter.SelfMarryRoomID = info.SelfMarryRoomID; PlayerCharacter.IsGotRing = info.IsGotRing; Out.SendMarryProp(this, info); } }