コード例 #1
0
    // Start is called before the first frame update
    void Start()
    {
        Zombie enemy = gameObject.GetComponent <Zombie>();

        enemy.AddHealth(2);
        enemy.AddPoints(75);
        float s = 0.015f;

        enemy.Grow(s);
    }
コード例 #2
0
    // Start is called before the first frame update
    void Start()
    {
        Zombie enemy = gameObject.GetComponent <Zombie>();

        enemy.AddSpeed(0.2F);
        enemy.AddPoints(25);
        float s = 0.005f;

        enemy.Grow(s);
    }
コード例 #3
0
    // Start is called before the first frame update
    void Start()
    {
        Zombie enemy = gameObject.GetComponent <Zombie>();

        enemy.AddDamage(1);
        enemy.AddPoints(50);
        float s = 0.01f;

        enemy.Grow(s);
    }