public void Show(float inWait) { character.Show(); character.SetWaitToShow(inWait); speechBubble.Show(); speechBubble.SetWaitToShow(inWait); (commentLine[0]).Show(inWait); (commentLine[1]).Show(inWait + 0.6f); }
public void AddLabelP1(Texture2D_Ross inTex, CGPoint inOffset) { labelOffset = inOffset; if (zobjectLabel == null) { zobjectLabel = new Zobject(); } Zobject.ZobjectInfo info = new Zobject.ZobjectInfo(); info.texture = inTex; info.startState = ZobjectState.kZobjectHidden; zobjectLabel.Initialise(info); zobjectLabel.SetShowStyle(zobject.showStyle); zobjectLabel.SetHideStyle(zobject.hideStyle); zobjectLabel.SetWaitToShow(zobject.waitToShow); CGPoint labePos = Utilities.CGPointMake(position.x + labelOffset.x, position.y + labelOffset.y); zobjectLabel.SetScreenPosition(labePos); zobjectLabel.SetState(ZobjectState.kZobjectHidden); }