public void Show(float inWait)
 {
     character.Show();
     character.SetWaitToShow(inWait);
     speechBubble.Show();
     speechBubble.SetWaitToShow(inWait);
     (commentLine[0]).Show(inWait);
     (commentLine[1]).Show(inWait + 0.6f);
 }
        public void AddLabelP1(Texture2D_Ross inTex, CGPoint inOffset)
        {
            labelOffset = inOffset;
            if (zobjectLabel == null)
            {
                zobjectLabel = new Zobject();
            }

            Zobject.ZobjectInfo info = new Zobject.ZobjectInfo();
            info.texture    = inTex;
            info.startState = ZobjectState.kZobjectHidden;
            zobjectLabel.Initialise(info);
            zobjectLabel.SetShowStyle(zobject.showStyle);
            zobjectLabel.SetHideStyle(zobject.hideStyle);
            zobjectLabel.SetWaitToShow(zobject.waitToShow);
            CGPoint labePos = Utilities.CGPointMake(position.x + labelOffset.x, position.y + labelOffset.y);

            zobjectLabel.SetScreenPosition(labePos);
            zobjectLabel.SetState(ZobjectState.kZobjectHidden);
        }