public void Render() { speechBubble.Render(); character.Render(); (commentLine[0]).Render(); (commentLine[1]).Render(); }
public void RenderNewStyleWithTextures() { if (!noDimZob) { } backdrop.Render(); //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); //glColor4f(myColour.cRed, myColour.cGreen, myColour.cBlue, 1.0f); if (text != null) { text.RenderSimple(); } //glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); //glColor4f(1.0f, 1.0f, 1.0f, 1.0f); for (int i = 0; i < (int)QueryButton.kNumButtonsOnQuery; i++) { (button[i]).Render(); } }
public void Render() { infoBubbleBackground.Render(); for (int i = 0; i < (int)Enum.kNumCommentLines; i++) { (commentLine[i]).Render(); } speedObject.Render(); sheepPic.Render(); doneButton.Render(); }
public void RenderNewStyle() { (DrawManager.Instance()).Begin(atlas); if (!noDimZob) { dimZob.Render();//ToDrawArrays(); } (DrawManager.Instance()).Flush(); //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); //glColor4f(myColour.cRed, myColour.cGreen, myColour.cBlue, 1.0f); text.RenderSimple(); //glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); //glColor4f(1.0f, 1.0f, 1.0f, 1.0f); for (int i = 0; i < numButtons; i++) { (button[i]).Render(); } backdrop.RenderToDrawArrays(); if (unityText != null) { if (Globals.g_world.DoesCurrentLanguageUseNSString()) { unityText.RenderNew(); } else { unityText.Render(); } } for (int i = 0; i < numButtons; i++) { if (buttonText[i] != null) { buttonText[i].Render(); } } }
public void Render() { if (inTransition) { if ((int)type != (int)TransitionType.e_Invisible) { zobject.Render(); //Debug.Log ("render transition " + zobject.texture.myMaterial.mainTexture.ToString()); } if ((int)type == (int)TransitionType.e_WhirlingShape) { spinningWord.Render(); } } }
public void Render() { if ((int)type == (int)BarType.e_HealthBar) { //glPushMatrix(); //glTranslatef(position.y, position.x, 0); backTexture.DrawAtPoint(); float xPlus = 0; if (fillLevel > 0) { xPlus = (-156 * ((100 - displayFillLevel) / 100)); //glTranslatef(0, xPlus, 0); fillTexture.DrawAtPoint(); } //glTranslatef(-2, -xPlus - 21, 0); borderTexture.DrawAtPoint(); //glPopMatrix(); } else if ((int)type == (int)BarType.e_MovingObject) { zobject.Render(); } }
public void Render() { if (zobject.atlas == null) { if (!this.IsOnScreen()) { this.StopRender(); } else { zobject.Render(); if (zobjectLabel != null) { CGPoint labePos = Utilities.CGPointMake(zobject.displayPosition.x + labelOffset.x, zobject.displayPosition.y + labelOffset.y); zobjectLabel.SetScreenPosition(labePos); zobjectLabel.Render(); } } } else { if (this.IsOnScreen()) { ////glEnableClientState (GL_COLOR_ARRAY); (DrawManager.Instance()).Begin(zobject.atlas); if (hangingButton != null) { zobject.SetRotation(hangingButton.UpdateRotation()); if (hangingButton != null) { hangingButton.Render(this, zobject.atlas); } if (hangingButton.hangingButtonScale != 1.0f) { zobject.SetShowScale(hangingButton.hangingButtonScale); } zobject.RenderToDrawArrays_Rotatable(); } else { zobject.RenderToDrawArrays(); } (DrawManager.Instance()).Flush(); if (zobjectLabel != null) { CGPoint labePos = Utilities.CGPointMake(zobject.displayPosition.x + labelOffset.x, zobject.displayPosition.y + labelOffset.y); zobjectLabel.SetScreenPosition(labePos); zobjectLabel.RenderFromAtlas(); } ////glDisableClientState (GL_COLOR_ARRAY); } else { this.StopRender(); } } }
public void Render() { if (newStyleQuery) { if (newStyleWithAtlas) { this.RenderNewStyle(); } else { this.RenderNewStyleWithTextures(); } if (unityText != null) { if (Globals.g_world.DoesCurrentLanguageUseNSString()) { unityText.RenderNew(); } else { unityText.Render(); } } return; } if (!noDimZob) { dimZob.Render(); } backdrop.Render(); if (useActualText) { for (int i = 0; i < (int)Enum.kMaxFunnyWordsInQuery; i++) { if (funnyWord[i] != null) { (funnyWord[i]).Render(); } } } else { text.Render(); } for (int i = 0; i < (int)Enum.kMaxCentralButtonsInQuery; i++) { if (buttonText[i] != null) { buttonText[i].Render(); } } for (int i = 0; i < (int)QueryButton.kNumButtonsOnQuery; i++) { (button[i]).Render(); } }