public override void LoadContent(Resources res) { this.font = res.Menu_Font; this.mousePointerTex = res.Menu_MousePointer; this.titleTex = res.Menu_Title; this.backgroundTex = res.Menu_Background; this.backgroundSourceRect = new Rectangle(0, 0, (int)Window.resolution.X * 2, (int)Window.resolution.Y * 2); int yCoord = 300; foreach (String option in this.options) { this.optionRects.Add(new Rectangle(35, yCoord, (int)font.MeasureString(option).X, (int)font.MeasureString(option).Y)); yCoord += 30; } worldCreator.LoadContent(res, this.font); continueMenu.LoadContent(res, this.font); }