//call to plugin to start recognizing speech input public void StartRecognizingSpeech() { if (canSearch) { canSearch = false; speechButtonAnim.Play(); voiceController.GetSpeech(); } }
/* bool VerifyList(List<string> list, string toCompare) * { * //int i = 0; * foreach (string compare in list) * { * //i++; * if (compare.Equals(toCompare)) * { * //img1.SetValue("", i); * return true; * } * } * return false; * }*/ public void GetSpeech() { mic.SetActive(true); voiceController.GetSpeech(); }
public void GetSpeech() { voiceController.GetSpeech(); }
/// <summary> /// Orders the library to begin the recognition. /// </summary> public void StartListening() { voiceController.GetSpeech(); }
public void GetSpeech() { myResponse = null; voiceController.GetSpeech(); }