protected bool OnPerform(Sim actor) { Urnstone urnstone = Urnstone.FindGhostsGrave(actor); SimDescription deadSimsDescription = urnstone.DeadSimsDescription; deadSimsDescription.IsGhost = false; deadSimsDescription.IsNeverSelectable = false; deadSimsDescription.ShowSocialsOnSim = true; Vector3 vector2 = actor.Position; vector2.x++; if (deadSimsDescription.CreatedSim != null) { urnstone.GhostToSim(deadSimsDescription.CreatedSim, false, true); } else { urnstone.OriginalHousehold.Add(deadSimsDescription); deadSimsDescription.Instantiate(vector2); deadSimsDescription.AgingEnabled = false; } if (urnstone.DeadSimsDescription.CreatedSim != null) { urnstone.Destroy(); } return(true); }
protected bool OnPerform() { Urnstone urnstone = Urnstone.FindGhostsGrave(Target); if (urnstone != null) { urnstone.GhostToSim(Target, false, true); return(true); } return(false); }
public static bool GhostToSim(SimDescription me) { Urnstone stone = Urnstones.FindGhostsGrave(me); if (stone != null) { if (me.CreatedSim != null) { stone.GhostToSim(me.CreatedSim, false, false); return(true); } } return(false); }
public override bool Run() { try { Urnstone grave = Urnstone.FindGhostsGrave(Actor); if (grave != null) { grave.GhostToSim(Actor, false, false); } return(true); } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }
public static void GhostToSim(Sim vamp, Sim vic) { OthersResurrect.player1 = vamp; OthersResurrect.player2 = vic; Sim actor = player1; Sim target = player2; Urnstone urnstone = Urnstone.FindGhostsGrave(target); if (urnstone != null) { OthersResurrect.PlayResurrectAnimation(target, true, true); urnstone.GhostToSim(target, true, true); target.OccultManager.AddOccultType(OccultTypes.Vampire, true, false, false); target.ChooseRandomOutfitCategoryOtherThanCurrent(OutfitCategories.Everyday); OthersResurrect.AppearSimInResurrect(target, true); } }
protected override bool Run(SimDescription me, bool singleSelection) { if (!base.Run(me, singleSelection)) { return(false); } foreach (SelectionCriteria.Occult.Values type in mTypes) { if (type.mOccult == OccultTypes.Ghost) { Urnstone stone = Urnstones.FindGhostsGrave(me); if ((stone != null) && (me.CreatedSim != null)) { stone.GhostToSim(me.CreatedSim, false, false); } else { me.SetDeathStyle(SimDescription.DeathType.None, false); me.IsGhost = false; me.IsNeverSelectable = false; me.ShowSocialsOnSim = true; me.AgingEnabled = true; if (stone != null) { stone.Destroy(); } } } else { OccultTypeHelper.Remove(me, type.mOccult, true); } } return(true); }