コード例 #1
0
ファイル: Annihilation.cs プロジェクト: yakoder/NRaas
        public static bool Perform(SimDescription sim, bool cleanse)
        {
            if (sim == null)
            {
                return(false);
            }

            Common.StringBuilder msg = new Common.StringBuilder("Perform" + Common.NewLine);

            Household house = sim.Household;

            try
            {
                Sim createdSim = sim.CreatedSim;

                if (createdSim != null)
                {
                    createdSim.ReservedVehicle = null;
                }

                if (PetAdoption.sNeighborAdoption != null)
                {
                    if (PetAdoption.sNeighborAdoption.mMother == sim)
                    {
                        try
                        {
                            PetAdoption.ResetNeighborAdoption();
                        }
                        catch (Exception e)
                        {
                            Common.Exception(sim, e);
                        }
                        finally
                        {
                            PetAdoption.sNeighborAdoption = null;
                        }
                    }
                    else
                    {
                        PetAdoption.sNeighborAdoption.mPetsToAdopt.Remove(sim);
                    }
                }

                foreach (Service service in Services.AllServices)
                {
                    try
                    {
                        if (service == null)
                        {
                            continue;
                        }

                        msg += Common.NewLine + "Service: " + service.GetType();

                        if (sim.CreatedSim != null)
                        {
                            service.RemoveAssignment(sim.CreatedSim);
                        }

                        service.RemovePreferredSim(sim);

                        service.mPool.Remove(sim);

                        ResortWorker resortWorker = service as ResortWorker;
                        if (resortWorker != null)
                        {
                            if (resortWorker.mWorkerInfo != null)
                            {
                                List <ObjectGuid> remove = new List <ObjectGuid>();

                                foreach (KeyValuePair <ObjectGuid, ResortWorker.WorkerInfo> info in resortWorker.mWorkerInfo)
                                {
                                    if ((info.Value.CurrentSimDescriptionID == sim.SimDescriptionId) ||
                                        (info.Value.DesiredSimDescriptionID == sim.SimDescriptionId))
                                    {
                                        remove.Add(info.Key);
                                    }
                                }

                                foreach (ObjectGuid rem in remove)
                                {
                                    resortWorker.mWorkerInfo[rem] = new ResortWorker.WorkerInfo();
                                }
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        Common.Exception(sim, null, msg, e);
                    }
                }

                msg += Common.NewLine + "A";

                List <Household> houses = new List <Household>();
                if (house != null)
                {
                    houses.Add(house);
                }

                foreach (Household check in Household.sHouseholdList)
                {
                    if (check == house)
                    {
                        continue;
                    }

                    if (check.Contains(sim))
                    {
                        houses.Add(check);
                    }
                }

                foreach (Household remove in houses)
                {
                    Household.HouseholdSimsChangedCallback changedCallback = null;

                    try
                    {
                        changedCallback             = remove.HouseholdSimsChanged;
                        remove.HouseholdSimsChanged = null;

                        remove.Remove(sim, !remove.IsSpecialHousehold);
                    }
                    finally
                    {
                        remove.HouseholdSimsChanged = changedCallback;
                    }
                }

                msg += Common.NewLine + "B";

                try
                {
                    if (cleanse)
                    {
                        if (sim.LifeEventManager != null)
                        {
                            sim.LifeEventManager.Purge();
                        }
                    }
                }
                catch (Exception e)
                {
                    Common.Exception(sim, null, msg, e);
                }

                msg += Common.NewLine + "C";

                RemoveSimDescriptionRelationships(sim);

                msg += Common.NewLine + "D";

                PetPoolManager.RemoveIdFromPool(sim.SimDescriptionId);

                msg += Common.NewLine + "E";

                try
                {
                    if (sim.CareerManager != null)
                    {
                        sim.CareerManager.LeaveAllJobs(Career.LeaveJobReason.kDied);
                    }
                }
                catch (Exception e)
                {
                    sim.CareerManager.mJob    = null;
                    sim.CareerManager.mSchool = null;

                    Common.Exception(sim, null, msg, e);
                }

                msg += Common.NewLine + "F";

                if (sim.CASGenealogy == null)
                {
                    // Necessary to stop an error in MidLifeCrisisManager
                    sim.mGenealogy = new Genealogy(sim);
                }

                msg += Common.NewLine + "G";

                try
                {
                    if (sim.Partner != null)
                    {
                        sim.Partner.Partner = null;
                    }

                    sim.Partner = null;
                }
                catch (Exception e)
                {
                    Common.Exception(sim, null, msg, e);
                }

                msg += Common.NewLine + "H";

                if (sim.DeathStyle != SimDescription.DeathType.None)
                {
                    // Passing in a household can invoke the social worker, so don't bother
                    Urnstone.FinalizeSimDeath(sim, null /*house*/);
                }

                msg += Common.NewLine + "I";

                Urnstone urnstone = Urnstones.FindGhostsGrave(sim);

                msg += Common.NewLine + "J";

                if ((cleanse) && (urnstone != null))
                {
                    if (urnstone.InInventory)
                    {
                        Inventory inventory = Inventories.ParentInventory(urnstone);
                        if (inventory != null)
                        {
                            inventory.RemoveByForce(urnstone);
                        }
                    }

                    if (urnstone.DeadSimsDescription != null)
                    {
                        urnstone.DeadSimsDescription.Fixup();
                    }

                    try
                    {
                        urnstone.Dispose();
                    }
                    catch (Exception e)
                    {
                        Common.DebugException(sim, null, msg, e);
                    }

                    urnstone.Destroy();
                }

                msg += Common.NewLine + "K";

                if ((FakeMetaAutonomy.Instance != null) && (FakeMetaAutonomy.Instance.mPool != null))
                {
                    FakeMetaAutonomy.Instance.mPool.Remove(sim);
                }

                msg += Common.NewLine + "L";

                if (Sims3.Gameplay.Services.FakeMetaAutonomy.mToDestroy != null)
                {
                    Sims3.Gameplay.Services.FakeMetaAutonomy.mToDestroy.Remove(sim);
                }

                msg += Common.NewLine + "M";

                if ((houses.Contains(Household.ActiveHousehold)) && (sim.CreatedSim != null))
                {
                    HudModel model = HudController.Instance.Model as HudModel;

                    foreach (SimInfo info in model.mSimList)
                    {
                        if (info.mGuid == sim.CreatedSim.ObjectId)
                        {
                            model.RemoveSimInfo(info);
                            model.mSimList.Remove(info);
                            break;
                        }
                    }
                }

                msg += Common.NewLine + "N";

                try
                {
                    if (sim.AssignedRole != null)
                    {
                        sim.AssignedRole.RemoveSimFromRole();
                    }
                }
                catch (Exception e)
                {
                    Common.DebugException(sim, null, msg, e);

                    sim.AssignedRole = null;
                }

                msg += Common.NewLine + "O1";

                if ((CarNpcManager.Singleton != null) && (CarNpcManager.Singleton.NpcDriversManager != null))
                {
                    foreach (Stack <SimDescription> stack in CarNpcManager.Singleton.NpcDriversManager.mDescPools)
                    {
                        if (stack == null)
                        {
                            continue;
                        }

                        List <SimDescription> sims = new List <SimDescription>();

                        bool found = false;
                        foreach (SimDescription stackSim in stack)
                        {
                            if (stackSim == sim)
                            {
                                found = true;
                            }
                            else
                            {
                                sims.Add(stackSim);
                            }
                        }

                        if (found)
                        {
                            stack.Clear();

                            foreach (SimDescription stackSim in sims)
                            {
                                stack.Push(stackSim);
                            }
                        }
                    }
                }

                msg += Common.NewLine + "O2";

                if (cleanse)
                {
                    sim.Dispose();
                }

                msg += Common.NewLine + "P";

                if ((house != null) && (createdSim != null))
                {
                    house.OnMemberChanged(sim, createdSim);
                }
                return(true);
            }
            catch (Exception e)
            {
                Common.Exception(sim, null, msg, e);

                if (house != null)
                {
                    Household.HouseholdSimsChangedCallback changedCallback = null;

                    try
                    {
                        changedCallback            = house.HouseholdSimsChanged;
                        house.HouseholdSimsChanged = null;

                        house.Add(sim);
                    }
                    finally
                    {
                        house.HouseholdSimsChanged = changedCallback;
                    }
                }
                return(false);
            }
        }
コード例 #2
0
ファイル: Urnstones.cs プロジェクト: yakoder/NRaas
        public static Urnstone CreateGrave(SimDescription me, SimDescription.DeathType deathType, bool ignoreExisting, bool report)
        {
            Urnstone urnstone = FindGhostsGrave(me);

            if ((urnstone != null) && (!ignoreExisting))
            {
                if ((urnstone.InInventory) || (urnstone.InWorld))
                {
                    return(urnstone);
                }
            }

            Household originalHousehold = me.Household;

            bool addOnly = false;

            if (urnstone == null)
            {
                urnstone = PrivateCreateGrave(me);
                if (urnstone == null)
                {
                    return(null);
                }
            }
            else
            {
                addOnly = true;
            }

            bool success = MoveToMausoleum(urnstone);

            if (!success)
            {
                if (me.CreatedSim != null)
                {
                    if (Inventories.TryToMove(urnstone, me.CreatedSim.Inventory))
                    {
                        success = true;
                    }
                }

                if ((!success) && (Sim.ActiveActor != null))
                {
                    if (Inventories.TryToMove(urnstone, Sim.ActiveActor.Inventory))
                    {
                        success = true;
                    }
                }

                if (!success)
                {
                    return(null);
                }
            }

            if (report)
            {
                Common.Notify(Common.Localize("ForceKill:Success", me.IsFemale, new object[] { me }));
            }

            if ((addOnly) && (!ignoreExisting))
            {
                return(urnstone);
            }

            if ((originalHousehold == Household.ActiveHousehold) && (me.CreatedSim != null))
            {
                HudModel model = HudController.Instance.Model as HudModel;

                foreach (SimInfo info in model.mSimList)
                {
                    if (info.mGuid == me.CreatedSim.ObjectId)
                    {
                        model.RemoveSimInfo(info);
                        model.mSimList.Remove(info);
                        break;
                    }
                }
            }

            if (me.CreatedSim != null)
            {
                me.CreatedSim.Destroy();
            }

            if (originalHousehold != null)
            {
                originalHousehold.Remove(me, !originalHousehold.IsSpecialHousehold);
            }

            if (me.DeathStyle == SimDescription.DeathType.None)
            {
                if (me.IsHuman)
                {
                    switch (deathType)
                    {
                    case SimDescription.DeathType.None:
                    case SimDescription.DeathType.PetOldAgeBad:
                    case SimDescription.DeathType.PetOldAgeGood:
                        deathType = SimDescription.DeathType.OldAge;
                        break;
                    }
                }
                else
                {
                    switch (deathType)
                    {
                    case SimDescription.DeathType.None:
                    case SimDescription.DeathType.OldAge:
                        deathType = SimDescription.DeathType.PetOldAgeGood;
                        break;
                    }
                }

                me.SetDeathStyle(deathType, true);
            }

            me.IsNeverSelectable = true;
            me.Contactable       = false;
            me.Marryable         = false;

            if (me.CreatedSim == PlumbBob.SelectedActor)
            {
                LotManager.SelectNextSim();
            }

            if (me.CareerManager != null)
            {
                me.CareerManager.LeaveAllJobs(Sims3.Gameplay.Careers.Career.LeaveJobReason.kDied);
            }

            urnstone.OnHandToolMovement();
            Urnstone.FinalizeSimDeath(me, originalHousehold);
            int num = ((int)Math.Floor((double)SimClock.ConvertFromTicks(SimClock.CurrentTime().Ticks, TimeUnit.Minutes))) % 60;

            urnstone.MinuteOfDeath = num;

            return(urnstone);
        }
コード例 #3
0
        // Token: 0x06006FBE RID: 28606 RVA: 0x0026D010 File Offset: 0x0026C010
        public void FinalizeDeath()
        {
            this.MakeHouseholdHorsesGoHome();
            if (this.Target.SimDescription.IsEnrolledInBoardingSchool())
            {
                this.Target.SimDescription.BoardingSchool.OnRemovedFromSchool();
            }
            Urnstone.FinalizeSimDeath(this.Target.SimDescription, this.Target.Household, this.mSituation.PetSavior == null);
            int minuteOfDeath = (int)Math.Floor((double)SimClock.ConvertFromTicks(SimClock.CurrentTime().Ticks, TimeUnit.Minutes)) % 60;

            this.mGrave.MinuteOfDeath = minuteOfDeath;
            if (this.Target.DeathReactionBroadcast != null)
            {
                this.Target.DeathReactionBroadcast.Dispose();
                this.Target.DeathReactionBroadcast = null;
            }
            this.Target.SetHiddenFlags((HiddenFlags)4294967295u);
            Household household = this.Target.Household;

            if (household != null)
            {
                if (household.IsActive)
                {
                    this.Target.MoveInventoryItemsToAFamilyMember();
                }
                this.Target.LotCurrent.LastDiedSim = this.Target.SimDescription;
                this.Target.LotCurrent.NumDeathsOnLot++;
                this.Actor.ClearSynchronizationData();
                this.mSituation.DeathCheckForAbandonedChildren(this.Target);
                if (this.Target.SimDescription.DeathStyle != SimDescription.DeathType.OldAge)
                {
                    this.Actor.RemoveInteractionByType(GrimReaperSituation.ChessChallenge.Singleton);
                }
                if (BoardingSchool.ShouldSimsBeRemovedFromBoardingSchool(household))
                {
                    BoardingSchool.RemoveAllSimsFromBoardingSchool(household);
                }
                if (household.IsActive && !this.Target.BuffManager.HasElement(BuffNames.Ensorcelled))
                {
                    int num = 0;
                    foreach (Sim sim in household.AllActors)
                    {
                        if (sim.BuffManager.HasElement(BuffNames.Ensorcelled))
                        {
                            num++;
                        }
                    }
                    if (household.AllActors.Count == num + 1)
                    {
                        foreach (Sim sim2 in household.AllActors)
                        {
                            if (sim2.BuffManager.HasElement(BuffNames.Ensorcelled))
                            {
                                sim2.BuffManager.RemoveElement(BuffNames.Ensorcelled);
                            }
                        }
                    }
                }
                int num2 = household.AllActors.Count - household.GetNumberOfRoommates();
                if (household.IsActive && num2 == 1 && !Household.RoommateManager.IsNPCRoommate(this.Target))
                {
                    this.mSituation.LastSimOfHousehold = this.Target;
                }
                else
                {
                    if (this.Target.IsActiveSim)
                    {
                        LotManager.SelectNextSim();
                    }
                    if (this.mWasMemberOfActiveHousehold)
                    {
                        household.RemoveSim(this.Target);
                    }
                }
            }
            this.mGrave.RemoveFromUseList(this.Actor);
            Ocean singleton = Ocean.Singleton;

            if (singleton != null && singleton.IsActorUsingMe(this.Target))
            {
                singleton.RemoveFromUseList(this.Target);
                this.Target.Posture = null;
            }
        }