protected override bool Run(SimDescription me, bool singleSelection) { Urnstone urnstone = Urnstones.CreateGrave(me, false); if (urnstone == null) { return(false); } if ((urnstone.InInventory) || (!urnstone.InWorld)) { if (urnstone.InInventory) { Inventory inventory = Inventories.ParentInventory(urnstone); if ((inventory != null) && (inventory.Owner == me.CreatedSim)) { Camera.FocusOnGivenPosition(me.CreatedSim.Position, 6f); return(false); } if (!AcceptCancelDialog.Show(Common.Localize("FindGrave:Prompt"))) { return(false); } } bool bOriginalValue = mActor.Inventory.IgnoreInventoryValidation; mActor.Inventory.IgnoreInventoryValidation = true; try { mActor.Inventory.TryToMove(urnstone); } finally { mActor.Inventory.IgnoreInventoryValidation = bOriginalValue; } } else { urnstone.FadeIn(); Camera.FocusOnGivenPosition(urnstone.Position, 6f); } return(true); }