// 返回当前谁出牌 protected void psstRetRefreshBattlePrivilegeUserCmd(ByteBuffer bu) { // 增加当前出牌次数 ++Ctx.m_instance.m_dataPlayer.m_dzData.curPlayCardCount; stRetRefreshBattlePrivilegeUserCmd cmd = new stRetRefreshBattlePrivilegeUserCmd(); cmd.derialize(bu); Ctx.m_instance.m_dataPlayer.m_dzData.m_priv = cmd.priv; UISceneDZ uiDZ = Ctx.m_instance.m_uiSceneMgr.getSceneUI <UISceneDZ>(UISceneFormID.eUISceneDZ); if (uiDZ != null && uiDZ.isVisible()) { uiDZ.psstRetRefreshBattlePrivilegeUserCmd(cmd); } }