// 法术攻击失败 protected void psstRetCardAttackFailUserCmd(ByteBuffer bu) { stRetCardAttackFailUserCmd cmd = new stRetCardAttackFailUserCmd(); cmd.derialize(bu); // 将不能使用的法术牌退回去 UISceneDZ uiSceneDZ = Ctx.m_instance.m_uiSceneMgr.getSceneUI <UISceneDZ>(UISceneFormID.eUISceneDZ); if (uiSceneDZ != null && uiSceneDZ.isVisible()) { uiSceneDZ.psstRetCardAttackFailUserCmd(cmd); } }