// Use this for initialization void Start() { m_targetGlove = m_targetGlove.GetComponent <GloveController>(); m_slider = GetComponent <BarSlider>(); m_frame = GetComponent <UIFrame>(); m_frame.SetLabel(m_targetGlove.GetGestureName(m_gestureindex)); }
public override void Init(InstrumentClip managedReference) { base.Init(managedReference); m_frame.SetLabel(managedReference.name); }