static int SetEmImage(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 1, typeof(UnityEngine.Transform)); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); UIAPI.SetEmImage(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
// Use this for initialization void Start() { UIAPI.SetEmImage(null, 123); ImageList n = UIAPI.emsList; for (int i = 0; i < n.items.Length; i++) { var t = transform.GetChild(i); UIAPI.SetEmImage(t, i); } }