コード例 #1
0
 public void showMessage()
 {
     _clsShipName.SetActive(isActive: true);
     _clsSType.SetActive(isActive: true);
     _clsShipName.gameObject.SafeGetTweenAlpha(0f, 1f, 0.5f, 0f, UITweener.Method.Linear, UITweener.Style.Once, _clsShipName.gameObject, string.Empty);
     _clsSType.gameObject.SafeGetTweenAlpha(0f, 1f, 0.5f, 0f, UITweener.Method.Linear, UITweener.Style.Once, _clsSType.gameObject, string.Empty);
     TrophyUtil.Unlock_GetShip(_clsRewardShip.Ship.MstId);
 }
コード例 #2
0
 public void showMessage()
 {
     this._clsShipName.SetActive(true);
     this._clsSType.SetActive(true);
     this._clsShipName.get_gameObject().SafeGetTweenAlpha(0f, 1f, 0.5f, 0f, UITweener.Method.Linear, UITweener.Style.Once, this._clsShipName.get_gameObject(), string.Empty);
     this._clsSType.get_gameObject().SafeGetTweenAlpha(0f, 1f, 0.5f, 0f, UITweener.Method.Linear, UITweener.Style.Once, this._clsSType.get_gameObject(), string.Empty);
     TrophyUtil.Unlock_GetShip(this._clsRewardShip.Ship.MstId);
 }
 public void Update()
 {
     if (this.mKeyController != null && this.enabledKey && this.mKeyController.keyState.get_Item(1).down)
     {
         this.finish = true;
     }
     if (this.on)
     {
         if (Time.get_time() - this.timer <= 1f)
         {
             this.fade.alpha += Mathf.Min(Time.get_deltaTime(), 1f - this.fade.alpha);
         }
         if (Time.get_time() - this.timer >= 1f && Time.get_time() - this.timer <= 2f)
         {
             this.fade.alpha -= Mathf.Min(Time.get_deltaTime(), this.fade.alpha);
         }
         if (Time.get_time() - this.timer >= 1f && Time.get_time() - this.timer <= 2.25f)
         {
             this.StripeExpand();
         }
         if (Time.get_time() - this.timer >= 1.5f && Time.get_time() - this.timer <= 2f)
         {
             this.ConvertCompleteSlide();
         }
         if (Time.get_time() - this.timer >= 3.25f && Time.get_time() - this.timer <= 4.5f)
         {
             this.StripeContract();
         }
         if (Time.get_time() - this.timer >= 4.5f && Time.get_time() - this.timer <= 5.5f)
         {
             this.BGExpand();
         }
         if (Time.get_time() - this.timer >= 4.75f && Time.get_time() - this.timer <= 6.25f)
         {
             this.ShipSlide();
         }
         if (Time.get_time() - this.timer >= 8f && Time.get_time() - this.timer <= 10f)
         {
             this.CardSwap();
         }
         if (this.finish)
         {
             this.finish = false;
             SoundUtils.PlaySE(SEFIleInfos.CommonEnter1);
             TrophyUtil.Unlock_GetShip(this.mTargetShipModelMst.MstId);
             SingletonMonoBehaviour <FadeCamera> .Instance.FadeOut(0.2f, delegate
             {
                 this.isFinished = true;
             });
         }
     }
 }
コード例 #4
0
 public void Update()
 {
     if (mKeyController != null && enabledKey && mKeyController.keyState[1].down)
     {
         finish = true;
     }
     if (on)
     {
         if (Time.time - timer <= 1f)
         {
             fade.alpha += Mathf.Min(Time.deltaTime, 1f - fade.alpha);
         }
         if (Time.time - timer >= 1f && Time.time - timer <= 2f)
         {
             fade.alpha -= Mathf.Min(Time.deltaTime, fade.alpha);
         }
         if (Time.time - timer >= 1f && Time.time - timer <= 2.25f)
         {
             StripeExpand();
         }
         if (Time.time - timer >= 1.5f && Time.time - timer <= 2f)
         {
             ConvertCompleteSlide();
         }
         if (Time.time - timer >= 3.25f && Time.time - timer <= 4.5f)
         {
             StripeContract();
         }
         if (Time.time - timer >= 4.5f && Time.time - timer <= 5.5f)
         {
             BGExpand();
         }
         if (Time.time - timer >= 4.75f && Time.time - timer <= 6.25f)
         {
             ShipSlide();
         }
         if (Time.time - timer >= 8f && Time.time - timer <= 10f)
         {
             CardSwap();
         }
         if (finish)
         {
             finish = false;
             SoundUtils.PlaySE(SEFIleInfos.CommonEnter1);
             TrophyUtil.Unlock_GetShip(mTargetShipModelMst.MstId);
             SingletonMonoBehaviour <FadeCamera> .Instance.FadeOut(0.2f, delegate
             {
                 isFinished = true;
             });
         }
     }
 }
コード例 #5
0
 private void compStartAnimation()
 {
     if (!this._isNeedBGM)
     {
         this._uiParComp.SetActive(true);
         this._uiParComp.Play();
     }
     this._uiParticle.Stop();
     this._uiParticle.SetActive(false);
     this._uiShip.alpha     = 1f;
     this._uiBg.mainTexture = TextureFile.LoadRareBG(this._clsRewardShip.Ship.Rare);
     this._getIconAnim.get_gameObject().SetActive(true);
     this._getIconAnim.Stop();
     this._getIconAnim.Play();
     this._isPlayPhase1 = false;
     this._isInput      = false;
     this._anim.Stop();
     this._anim.Play("comp_GetShip");
     TrophyUtil.Unlock_At_BuildShip(this._clsRewardShip.Ship.MstId);
     TrophyUtil.Unlock_GetShip(this._clsRewardShip.Ship.MstId);
 }
コード例 #6
0
 private void compStartAnimation()
 {
     if (!_isNeedBGM)
     {
         ((Component)_uiParComp).SetActive(isActive: true);
         _uiParComp.Play();
     }
     _uiParticle.Stop();
     ((Component)_uiParticle).SetActive(isActive: false);
     _uiShip.alpha     = 1f;
     _uiBg.mainTexture = TextureFile.LoadRareBG(_clsRewardShip.Ship.Rare);
     ((Component)_getIconAnim).gameObject.SetActive(true);
     _getIconAnim.Stop();
     _getIconAnim.Play();
     _isPlayPhase1 = false;
     _isInput      = false;
     _anim.Stop();
     _anim.Play("comp_GetShip");
     TrophyUtil.Unlock_At_BuildShip(_clsRewardShip.Ship.MstId);
     TrophyUtil.Unlock_GetShip(_clsRewardShip.Ship.MstId);
 }