private void startControl() { if (!this._isRebelion) { TrophyUtil.Unlock_At_AreaClear(this._clsMapManager.Map.AreaId); } this._isControl = true; }
private void startControl() { if (!this._isRebelion) { TrophyUtil.Unlock_At_AreaClear(this._clsMapManager.Map.AreaId); } this._isControl = true; }