コード例 #1
0
 void Select(GameObject obj)
 {
     gc.selectedObject = obj;
     towerUI.gameObject.SetActive(false);
     if (!towerUI.gameObject.activeSelf && !towerUI.isAnimating)
     {
         towerUI.gameObject.SetActive(true);
         towerUI.transform.position = obj.transform.position;
         towerUI.StartAnimating(true);
     }
 }