コード例 #1
0
    private void Initialize()
    {
        battle = Battle.instance;
        summon = SummonTower.instance;

        TowerUI.OnPointerDown += OnPressTowerUI;
        towerUIPrefab.gameObject.SetActive(false);
        foreach (var tower in summon.towerCards)
        {
            TowerUI instance = Instantiate(towerUIPrefab);
            instance.Initialize(tower);
            instance.transform.SetParent(towerUIHolder, false);
            instance.gameObject.SetActive(true);
        }
    }