コード例 #1
0
    private void InstantiateAllTowerUI()
    {
        foreach (Tower tower in towerPrefabs)
        {
            GameObject newTowerUI = Instantiate(towerUIPrefab, towerUIParent);
            TowerUI    towerUI    = newTowerUI.GetComponent <TowerUI>();

            towerUI.SetTower(tower);
            towerUI.transform.name = tower.name;
        }
    }