public override void OnClick() { if (Mouse.LeftButton == MouseButtonState.Pressed) { this.CurrentType = TileSelector.GetSelectedTile(); } else if (Mouse.RightButton == MouseButtonState.Pressed) { this.CurrentType = TileType.BlockConductorAir; } else if (Mouse.MiddleButton == MouseButtonState.Pressed) { TileSelector.SetSelectedTile(this.CurrentType); } }
public override void OnClick() { TileSelector.SetSelectedTile(CurrentType); }