void Start() { pieces = new GameObject[8, 8]; chasePieces = new GameObject[8, 8]; chessPieces = new GameObject[8, 8]; white = new Player("white", true); black = new Player("black", false); currentPlayer = white; otherPlayer = black; isGameOver = false;// player1TileSelector.SetPlayer(currentPlayer); player1MoveSelector.SetPlayer(currentPlayer); player2TileSelector.SetPlayer(otherPlayer); player2MoveSelector.SetPlayer(otherPlayer); InitialSetup(); }