public override void OnClick()
 {
     if (Mouse.LeftButton == MouseButtonState.Pressed)
     {
         this.CurrentType = TileSelector.GetSelectedTile();
     }
     else if (Mouse.RightButton == MouseButtonState.Pressed)
     {
         this.CurrentType = TileType.BlockConductorAir;
     }
     else if (Mouse.MiddleButton == MouseButtonState.Pressed)
     {
         TileSelector.SetSelectedTile(this.CurrentType);
     }
 }
 public override void OnClick()
 {
     TileSelector.SetSelectedTile(CurrentType);
 }