コード例 #1
0
 void HighlightRange(int moveEnergy, int attackRange)
 {
     HighlightRangeMovement(moveEnergy);
     foreach (GameObject tileObject in moveableTiles)
     {
         TileBehavior tile = tileObject.GetComponent <TileBehavior>();
         tile.HighlightRangeAttack(attackRange);
     }
 }