protected override void OnTick() { try { TeiravonMobile m_Player = (TeiravonMobile)World.FindMobile((Serial)m_PlayerSerial); Item m_TimerHelper = World.FindItem((Serial)m_HelperSerial); if (m_Player == null) { return; } if (m_TimerHelper == null) { return; } if (m_Stats) { m_Player.Str += m_StrMod; m_Player.Dex += m_DexMod; m_Player.Int += m_IntMod; m_Player.MaxMana += m_ManaMaxMod; m_Player.MaxStam += m_StamMaxMod; m_Player.MaxHits += m_HitsMaxMod; } if (m_Skills) { for (int i = 0; i <= 51; i++) { m_Player.Skills[i].Base += m_SkillMods[i]; } } if (m_Feat) { m_Player.SetActiveFeats(m_FeatMod, false); m_Player.CheckResistanceBonus(); } if (m_MessageOn) { m_Player.SendMessage(m_Message); } if (m_EmoteOn) { m_Player.Emote(m_Emote); } if (m_TimerHelper != null && m_TimerHelper is TimerHelper) { m_TimerHelper.Delete(); } if (m_PotionOn) { switch (m_PotionEffect) { case PotionEffect.Chameleon: m_Player.SolidHueOverride = -1; m_Player.SetActivePotions(Server.Items.PotionEffect.Chameleon, false); break; case PotionEffect.Float: case PotionEffect.GreaterFloat: case PotionEffect.LesserFloat: if (m_PotionEffect == PotionEffect.LesserFloat) { m_Player.Z -= 5; } else if (m_PotionEffect == PotionEffect.Float) { m_Player.Z -= 10; } else if (m_PotionEffect == PotionEffect.GreaterFloat) { m_Player.Z -= 15; } m_Player.CantWalk = false; m_Player.SetActivePotions(Server.Items.PotionEffect.LesserFloat, false); m_Player.SetActivePotions(Server.Items.PotionEffect.Float, false); m_Player.SetActivePotions(Server.Items.PotionEffect.GreaterFloat, false); m_Player.Emote("*fall down with a thud!*"); break; case PotionEffect.Sustenance: m_Player.SetActivePotions(Server.Items.PotionEffect.Sustenance, false); break; case PotionEffect.GreaterSustenance: m_Player.SetActivePotions(Server.Items.PotionEffect.GreaterSustenance, false); break; case PotionEffect.GenderSwap: m_Player.BodyMod = 0; m_Player.SetActivePotions(Server.Items.PotionEffect.GenderSwap, false); break; case PotionEffect.Invisibility: if (m_Player.GetActivePotions(m_PotionEffect) && m_Player.Hidden) { m_Player.Hidden = false; m_Player.SetActivePotions(PotionEffect.Invisibility, false); } else if (m_Player.GetActivePotions(m_PotionEffect) && !m_Player.Hidden) { m_Player.SetActivePotions(PotionEffect.Invisibility, false); } break; case PotionEffect.ManaRefresh: m_Player.SetActivePotions(Server.Items.PotionEffect.ManaRefresh, false); break; case PotionEffect.TotalManaRefresh: m_Player.SetActivePotions(Server.Items.PotionEffect.TotalManaRefresh, false); break; case PotionEffect.MagicResist: m_Player.SetActivePotions(Server.Items.PotionEffect.MagicResist, false); break; case PotionEffect.Invulnerability: m_Player.SetActivePotions(Server.Items.PotionEffect.Invulnerability, false); m_Player.Blessed = false; break; case PotionEffect.ElvenElixer: m_Player.SetActivePotions(Server.Items.PotionEffect.ElvenElixer, false); break; case PotionEffect.PlantGrowth: m_Player.SetActivePotions(Server.Items.PotionEffect.PlantGrowth, false); break; case PotionEffect.OreRefinement: m_Player.SetActivePotions(Server.Items.PotionEffect.OreRefinement, false); break; case PotionEffect.DwarvenRage: m_Player.SetActivePotions(Server.Items.PotionEffect.DwarvenRage, false); break; case PotionEffect.DrowWeb: m_Player.SetActivePotions(Server.Items.PotionEffect.DrowWeb, false); break; case PotionEffect.DrowPoisonImmune: m_Player.SetActivePotions(Server.Items.PotionEffect.DrowPoisonImmune, false); break; case PotionEffect.OrcGrowth: m_Player.SetActivePotions(Server.Items.PotionEffect.OrcGrowth, false); m_Player.OBody = 0; break; case PotionEffect.HumanEnhance: m_Player.SetActivePotions(Server.Items.PotionEffect.HumanEnhance, false); break; case PotionEffect.PetHeal: m_Player.SetActivePotions(Server.Items.PotionEffect.PetHeal, false); break; } } } catch { return; } }