protected override void OnTick() { m_Summoner.FixedParticles(0x3779, 10, 100, 9502, 67, 7, EffectLayer.Head); m_Summoner.PlaySound(0x24A); m_Summoner.RevealingAction(); if (!(m_Summoner.Mounted) && (m_Summoner.Body.IsHuman)) { m_Summoner.Animate(266, 7, 1, true, false, 0); } if (RunCount < MaxCount) { RunCount++; Timer m_EffectTimer = new EffectTimer(m_Summoner, RunCount, MaxCount, DateTime.Now + TimeSpan.FromSeconds(3.0)); m_EffectTimer.Start(); } }