// Token: 0x06000967 RID: 2407 RVA: 0x000452B4 File Offset: 0x000434B4 private void OnLobbyDataUpdate(LobbyDataUpdate_t data) { CSteamID csteamID = new CSteamID(data.m_ulSteamIDLobby); if (csteamID == this.m_queuedJoinLobby) { ZLog.Log("Got lobby data, for queued lobby"); uint num; ushort num2; CSteamID joinUserID; if (SteamMatchmaking.GetLobbyGameServer(csteamID, out num, out num2, out joinUserID)) { this.m_joinUserID = joinUserID; } this.m_queuedJoinLobby = CSteamID.Nil; return; } ZLog.Log("Got requested lobby data"); foreach (KeyValuePair <CSteamID, string> keyValuePair in this.m_requestedFriendGames) { if (keyValuePair.Key == csteamID) { ServerData lobbyServerData = this.GetLobbyServerData(csteamID); if (lobbyServerData != null) { lobbyServerData.m_name = keyValuePair.Value + " [" + lobbyServerData.m_name + "]"; this.m_friendServers.Add(lobbyServerData); this.m_serverListRevision++; } } } }
/// <summary> /// You MUST joinLobby before you can get info. Autojoin will do this for you. getLobbyInfo should then be called on the join callback????? /// </summary> /// <param name="m_Lobby"></param> /// <returns></returns> public gameServer getLobbyInfo(CSteamID m_Lobby) { //if (autoJoin) // SteamMatchmaking.JoinLobby(m_Lobby); //A test, maybe we need to join to get info????????? SteamAPI.RunCallbacks(); uint GameServerIP; ushort GameServerPort; CSteamID SteamIDGameServer; bool ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer); Console.WriteLine("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer); //SteamworksDotNetTest.Game1.debugString += "GetLobbyGameServer: " + m_Lobby + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer + "\n"; return(new gameServer(m_Lobby, GameServerIP, GameServerPort, SteamIDGameServer)); }
// Token: 0x06000966 RID: 2406 RVA: 0x00045248 File Offset: 0x00043448 public void QueueLobbyJoin(CSteamID lobbyID) { uint num; ushort num2; CSteamID csteamID; if (SteamMatchmaking.GetLobbyGameServer(lobbyID, out num, out num2, out csteamID)) { ZLog.Log(" hostid: " + csteamID); this.m_joinUserID = csteamID; this.m_queuedJoinLobby = CSteamID.Nil; return; } ZLog.Log("Failed to get lobby data for lobby " + lobbyID + ", requesting lobby data"); this.m_queuedJoinLobby = lobbyID; SteamMatchmaking.RequestLobbyData(lobbyID); }
// Token: 0x06000971 RID: 2417 RVA: 0x000456E8 File Offset: 0x000438E8 private ServerData GetLobbyServerData(CSteamID lobbyID) { string lobbyData = SteamMatchmaking.GetLobbyData(lobbyID, "name"); bool password = SteamMatchmaking.GetLobbyData(lobbyID, "password") == "1"; string lobbyData2 = SteamMatchmaking.GetLobbyData(lobbyID, "version"); int numLobbyMembers = SteamMatchmaking.GetNumLobbyMembers(lobbyID); uint num; ushort num2; CSteamID that; if (SteamMatchmaking.GetLobbyGameServer(lobbyID, out num, out num2, out that)) { return(new ServerData { m_name = lobbyData, m_password = password, m_version = lobbyData2, m_players = numLobbyMembers, m_steamHostID = (ulong)that }); } ZLog.Log("Failed to get lobby gameserver"); return(null); }
public void RenderOnGUI() { GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height)); GUILayout.Label("Variables:"); GUILayout.Label("m_Lobby: " + m_Lobby); GUILayout.EndArea(); GUILayout.BeginVertical("box"); m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33)); GUILayout.Label("GetFavoriteGameCount() : " + SteamMatchmaking.GetFavoriteGameCount()); { AppId_t AppID; uint IP; ushort ConnPort; ushort QueryPort; uint Flags; uint LastPlayedOnServer; bool ret = SteamMatchmaking.GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer); GUILayout.Label("GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer) : " + ret + " -- " + AppID + " -- " + IP + " -- " + ConnPort + " -- " + QueryPort + " -- " + Flags + " -- " + LastPlayedOnServer); } if (GUILayout.Button("AddFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime)")) { uint CurrentUnixTime = (uint)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds; int ret = SteamMatchmaking.AddFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime); print("SteamMatchmaking.AddFavoriteGame(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + TestConstants.k_IpAddress208_78_165_233_uint + ", " + TestConstants.k_Port27015 + ", " + TestConstants.k_Port27015 + ", " + Constants.k_unFavoriteFlagFavorite + ", " + CurrentUnixTime + ") : " + ret); } if (GUILayout.Button("RemoveFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite)")) { bool ret = SteamMatchmaking.RemoveFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite); print("SteamMatchmaking.RemoveFavoriteGame(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + TestConstants.k_IpAddress208_78_165_233_uint + ", " + TestConstants.k_Port27015 + ", " + TestConstants.k_Port27015 + ", " + Constants.k_unFavoriteFlagFavorite + ") : " + ret); } if (GUILayout.Button("RequestLobbyList()")) { SteamAPICall_t handle = SteamMatchmaking.RequestLobbyList(); OnLobbyMatchListCallResult.Set(handle); print("SteamMatchmaking.RequestLobbyList() : " + handle); } if (GUILayout.Button("AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)")) { SteamMatchmaking.AddRequestLobbyListStringFilter("SomeStringKey", "SomeValue", ELobbyComparison.k_ELobbyComparisonNotEqual); print("SteamMatchmaking.AddRequestLobbyListStringFilter(" + "\"SomeStringKey\"" + ", " + "\"SomeValue\"" + ", " + ELobbyComparison.k_ELobbyComparisonNotEqual + ")"); } if (GUILayout.Button("AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)")) { SteamMatchmaking.AddRequestLobbyListNumericalFilter("SomeIntKey", 0, ELobbyComparison.k_ELobbyComparisonNotEqual); print("SteamMatchmaking.AddRequestLobbyListNumericalFilter(" + "\"SomeIntKey\"" + ", " + 0 + ", " + ELobbyComparison.k_ELobbyComparisonNotEqual + ")"); } if (GUILayout.Button("AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)")) { SteamMatchmaking.AddRequestLobbyListNearValueFilter("SomeIntKey", 0); print("SteamMatchmaking.AddRequestLobbyListNearValueFilter(" + "\"SomeIntKey\"" + ", " + 0 + ")"); } if (GUILayout.Button("AddRequestLobbyListFilterSlotsAvailable(3)")) { SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3); print("SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(" + 3 + ")"); } if (GUILayout.Button("AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)")) { SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide); print("SteamMatchmaking.AddRequestLobbyListDistanceFilter(" + ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide + ")"); } if (GUILayout.Button("AddRequestLobbyListResultCountFilter(1)")) { SteamMatchmaking.AddRequestLobbyListResultCountFilter(1); print("SteamMatchmaking.AddRequestLobbyListResultCountFilter(" + 1 + ")"); } if (GUILayout.Button("AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)")) { SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0); print("SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(" + (CSteamID)0 + ")"); } if (GUILayout.Button("GetLobbyByIndex(0)")) { m_Lobby = SteamMatchmaking.GetLobbyByIndex(0); print("SteamMatchmaking.GetLobbyByIndex(" + 0 + ") : " + m_Lobby); } if (GUILayout.Button("CreateLobby(ELobbyType.k_ELobbyTypePublic, 1)")) { SteamAPICall_t handle = SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1); OnLobbyCreatedCallResult.Set(handle); print("SteamMatchmaking.CreateLobby(" + ELobbyType.k_ELobbyTypePublic + ", " + 1 + ") : " + handle); } if (GUILayout.Button("JoinLobby(m_Lobby)")) { SteamAPICall_t handle = SteamMatchmaking.JoinLobby(m_Lobby); OnLobbyEnterCallResult.Set(handle); print("SteamMatchmaking.JoinLobby(" + m_Lobby + ") : " + handle); } if (GUILayout.Button("LeaveLobby(m_Lobby)")) { SteamMatchmaking.LeaveLobby(m_Lobby); m_Lobby = CSteamID.Nil; print("SteamMatchmaking.LeaveLobby(" + m_Lobby + ")"); } if (GUILayout.Button("InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())")) { bool ret = SteamMatchmaking.InviteUserToLobby(m_Lobby, SteamUser.GetSteamID()); print("SteamMatchmaking.InviteUserToLobby(" + m_Lobby + ", " + SteamUser.GetSteamID() + ") : " + ret); } GUILayout.Label("GetNumLobbyMembers(m_Lobby) : " + SteamMatchmaking.GetNumLobbyMembers(m_Lobby)); GUILayout.Label("GetLobbyMemberByIndex(m_Lobby, 0) : " + SteamMatchmaking.GetLobbyMemberByIndex(m_Lobby, 0)); GUILayout.Label("GetLobbyData(m_Lobby, \"name\") : " + SteamMatchmaking.GetLobbyData(m_Lobby, "name")); if (GUILayout.Button("SetLobbyData(m_Lobby, \"name\", \"Test Lobby!\")")) { bool ret = SteamMatchmaking.SetLobbyData(m_Lobby, "name", "Test Lobby!"); print("SteamMatchmaking.SetLobbyData(" + m_Lobby + ", " + "\"name\"" + ", " + "\"Test Lobby!\"" + ") : " + ret); } GUILayout.Label("GetLobbyDataCount(m_Lobby) : " + SteamMatchmaking.GetLobbyDataCount(m_Lobby)); { string Key; string Value; bool ret = SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255); GUILayout.Label("GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255) : " + ret + " -- " + Key + " -- " + Value); } if (GUILayout.Button("DeleteLobbyData(m_Lobby, \"name\")")) { bool ret = SteamMatchmaking.DeleteLobbyData(m_Lobby, "name"); print("SteamMatchmaking.DeleteLobbyData(" + m_Lobby + ", " + "\"name\"" + ") : " + ret); } GUILayout.Label("GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), \"test\") : " + SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), "test")); if (GUILayout.Button("SetLobbyMemberData(m_Lobby, \"test\", \"This is a test Key!\")")) { SteamMatchmaking.SetLobbyMemberData(m_Lobby, "test", "This is a test Key!"); print("SteamMatchmaking.SetLobbyMemberData(" + m_Lobby + ", " + "\"test\"" + ", " + "\"This is a test Key!\"" + ")"); } if (GUILayout.Button("SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)")) { byte[] MsgBody = System.Text.Encoding.UTF8.GetBytes("Test Message!"); bool ret = SteamMatchmaking.SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length); print("SteamMatchmaking.SendLobbyChatMsg(" + m_Lobby + ", " + MsgBody + ", " + MsgBody.Length + ") : " + ret); } //SteamMatchmaking.GetLobbyChatEntry() // Only called from within OnLobbyChatMsg! if (GUILayout.Button("RequestLobbyData(m_Lobby)")) { bool ret = SteamMatchmaking.RequestLobbyData(m_Lobby); print("SteamMatchmaking.RequestLobbyData(" + m_Lobby + ") : " + ret); } if (GUILayout.Button("SetLobbyGameServer(m_Lobby, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015, CSteamID.NonSteamGS)")) { SteamMatchmaking.SetLobbyGameServer(m_Lobby, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015, CSteamID.NonSteamGS); print("SteamMatchmaking.SetLobbyGameServer(" + m_Lobby + ", " + TestConstants.k_IpAddress127_0_0_1_uint + ", " + TestConstants.k_Port27015 + ", " + CSteamID.NonSteamGS + ")"); } { uint GameServerIP; ushort GameServerPort; CSteamID SteamIDGameServer; bool ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer); GUILayout.Label("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer); } if (GUILayout.Button("SetLobbyMemberLimit(m_Lobby, 6)")) { bool ret = SteamMatchmaking.SetLobbyMemberLimit(m_Lobby, 6); print("SteamMatchmaking.SetLobbyMemberLimit(" + m_Lobby + ", " + 6 + ") : " + ret); } GUILayout.Label("GetLobbyMemberLimit(m_Lobby) : " + SteamMatchmaking.GetLobbyMemberLimit(m_Lobby)); if (GUILayout.Button("SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic)")) { bool ret = SteamMatchmaking.SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic); print("SteamMatchmaking.SetLobbyType(" + m_Lobby + ", " + ELobbyType.k_ELobbyTypePublic + ") : " + ret); } if (GUILayout.Button("SetLobbyJoinable(m_Lobby, true)")) { bool ret = SteamMatchmaking.SetLobbyJoinable(m_Lobby, true); print("SteamMatchmaking.SetLobbyJoinable(" + m_Lobby + ", " + true + ") : " + ret); } if (GUILayout.Button("GetLobbyOwner(m_Lobby)")) { CSteamID ret = SteamMatchmaking.GetLobbyOwner(m_Lobby); print("SteamMatchmaking.GetLobbyOwner(" + m_Lobby + ") : " + ret); } if (GUILayout.Button("SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())")) { bool ret = SteamMatchmaking.SetLobbyOwner(m_Lobby, SteamUser.GetSteamID()); print("SteamMatchmaking.SetLobbyOwner(" + m_Lobby + ", " + SteamUser.GetSteamID() + ") : " + ret); } if (GUILayout.Button("SetLinkedLobby(m_Lobby, m_Lobby)")) { bool ret = SteamMatchmaking.SetLinkedLobby(m_Lobby, m_Lobby); print("SteamMatchmaking.SetLinkedLobby(" + m_Lobby + ", " + m_Lobby + ") : " + ret); } //SteamMatchmaking.CheckForPSNGameBootInvite() // PS3 Only. GUILayout.EndScrollView(); GUILayout.EndVertical(); }
public void RenderOnGUI() { //GUILayout.BeginArea(new Rect(Screen.width - 120, 0, 120, Screen.height)); Console.WriteLine("Variables:"); Console.WriteLine("m_Lobby: " + m_Lobby); //GUILayout.EndArea(); Console.WriteLine("GetFavoriteGameCount() : " + SteamMatchmaking.GetFavoriteGameCount()); { AppId_t AppID; uint IP; ushort ConnPort; ushort QueryPort; uint Flags; uint LastPlayedOnServer; bool ret = SteamMatchmaking.GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer); Console.WriteLine("GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer) : " + ret + " -- " + AppID + " -- " + IP + " -- " + ConnPort + " -- " + QueryPort + " -- " + Flags + " -- " + LastPlayedOnServer); } // 3494815209 = 208.78.165.233 = Valve Payload Server (Virginia srcds150 #1) //if (GUILayout.Button("AddFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime")) { uint CurrentUnixTime = (uint)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds; Console.WriteLine("SteamMatchmaking.AddFavoriteGame(" + (AppId_t)480 + ", 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, " + CurrentUnixTime + ") : " + SteamMatchmaking.AddFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime)); } //if (GUILayout.Button("RemoveFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite)")) { Console.WriteLine("SteamMatchmaking.RemoveFavoriteGame(" + (AppId_t)480 + ", 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite) : " + SteamMatchmaking.RemoveFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite)); } //if (GUILayout.Button("RequestLobbyList()")) { SteamAPICall_t handle = SteamMatchmaking.RequestLobbyList(); OnLobbyMatchListCallResult.Set(handle); Console.WriteLine("SteamMatchmaking.RequestLobbyList() : " + handle); } //if (GUILayout.Button("AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)")) { SteamMatchmaking.AddRequestLobbyListStringFilter("SomeStringKey", "SomeValue", ELobbyComparison.k_ELobbyComparisonNotEqual); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)"); } //if (GUILayout.Button("AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)")) { SteamMatchmaking.AddRequestLobbyListNumericalFilter("SomeIntKey", 0, ELobbyComparison.k_ELobbyComparisonNotEqual); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)"); } //if (GUILayout.Button("AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)")) { SteamMatchmaking.AddRequestLobbyListNearValueFilter("SomeIntKey", 0); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)"); } //if (GUILayout.Button("AddRequestLobbyListFilterSlotsAvailable(3)")) { SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3)"); } //if (GUILayout.Button("AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)")) { SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)"); } //if (GUILayout.Button("AddRequestLobbyListResultCountFilter(1)")) { SteamMatchmaking.AddRequestLobbyListResultCountFilter(1); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListResultCountFilter(1)"); } //if (GUILayout.Button("AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)")) { SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0); Console.WriteLine("SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)"); } //if (GUILayout.Button("GetLobbyByIndex(0)")) { m_Lobby = SteamMatchmaking.GetLobbyByIndex(0); Console.WriteLine("SteamMatchmaking.SteamMatchmaking.GetLobbyByIndex(0) : " + m_Lobby); } //if (GUILayout.Button("CreateLobby(ELobbyType.k_ELobbyTypePublic, 1)")) { SteamAPICall_t handle = SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1); OnLobbyCreatedCallResult.Set(handle); Console.WriteLine("SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1) : " + handle); } //if (GUILayout.Button("JoinLobby(m_Lobby)")) { SteamAPICall_t handle = SteamMatchmaking.JoinLobby(m_Lobby); OnLobbyEnterCallResult.Set(handle); Console.WriteLine("SteamMatchmaking.JoinLobby(" + m_Lobby + ") : " + handle); } //if (GUILayout.Button("LeaveLobby(m_Lobby)")) { SteamMatchmaking.LeaveLobby(m_Lobby); m_Lobby = CSteamID.Nil; Console.WriteLine("SteamMatchmaking.LeaveLobby(" + m_Lobby + ")"); } //if (GUILayout.Button("InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())")) { Console.WriteLine("SteamMatchmaking.InviteUserToLobby(" + m_Lobby + ", SteamUser.GetSteamID()) : " + SteamMatchmaking.InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())); } Console.WriteLine("GetNumLobbyMembers(m_Lobby) : " + SteamMatchmaking.GetNumLobbyMembers(m_Lobby)); Console.WriteLine("GetLobbyMemberByIndex(m_Lobby, 0) : " + SteamMatchmaking.GetLobbyMemberByIndex(m_Lobby, 0)); Console.WriteLine("SteamMatchmaking.GetLobbyData(m_Lobby, \"name\") : " + SteamMatchmaking.GetLobbyData(m_Lobby, "name")); //if (GUILayout.Button("SetLobbyData(m_Lobby, \"name\", \"Test Lobby!\")")) { Console.WriteLine("SteamMatchmaking.SetLobbyData(" + m_Lobby + ", \"name\", \"Test Lobby!\") : " + SteamMatchmaking.SetLobbyData(m_Lobby, "name", "Test Lobby!")); } Console.WriteLine("GetLobbyDataCount(m_Lobby) : " + SteamMatchmaking.GetLobbyDataCount(m_Lobby)); { string Key; string Value; bool ret = SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255); Console.WriteLine("SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255) : " + ret + " -- " + Key + " -- " + Value); } //if (GUILayout.Button("DeleteLobbyData(m_Lobby, \"name\")")) { Console.WriteLine("SteamMatchmaking.DeleteLobbyData(" + m_Lobby + ", \"name\") : " + SteamMatchmaking.DeleteLobbyData(m_Lobby, "name")); } { Console.WriteLine("SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), \"test\") : " + SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), "test")); } //if (GUILayout.Button("SetLobbyMemberData(m_Lobby, \"test\", \"This is a test Key!\")")) { SteamMatchmaking.SetLobbyMemberData(m_Lobby, "test", "This is a test Key!"); Console.WriteLine("SteamMatchmaking.SetLobbyMemberData(" + m_Lobby + ", \"test\", \"This is a test Key!\")"); } //if (GUILayout.Button("SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)")) { byte[] MsgBody = System.Text.Encoding.UTF8.GetBytes("Test Message!"); Console.WriteLine("SteamMatchmaking.SendLobbyChatMsg(" + m_Lobby + ", MsgBody, MsgBody.Length) : " + SteamMatchmaking.SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)); } //GetLobbyChatEntry(CSteamID steamIDLobby, int iChatID, out CSteamID pSteamIDUser, byte[] pvData, int cubData, out EChatEntryType peChatEntryType); // Only called from within OnLobbyChatMsg! //if (GUILayout.Button("RequestLobbyData(m_Lobby)")) { Console.WriteLine("SteamMatchmaking.RequestLobbyData(" + m_Lobby + ") : " + SteamMatchmaking.RequestLobbyData(m_Lobby)); } //if (GUILayout.Button("SetLobbyGameServer(m_Lobby, 2130706433, 1337, CSteamID.NonSteamGS)")) { SteamMatchmaking.SetLobbyGameServer(m_Lobby, 2130706433, 1337, CSteamID.NonSteamGS); //127.0.0.1 Console.WriteLine("SteamMatchmaking.SetLobbyGameServer(" + m_Lobby + ", 2130706433, 1337, CSteamID.NonSteamGS)"); } { uint GameServerIP; ushort GameServerPort; CSteamID SteamIDGameServer; bool ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer); Console.WriteLine("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer); } //if (GUILayout.Button("SetLobbyMemberLimit(m_Lobby, 6)")) { Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLobbyMemberLimit(" + m_Lobby + ", 6) : " + SteamMatchmaking.SetLobbyMemberLimit(m_Lobby, 6)); } Console.WriteLine("GetLobbyMemberLimit(m_Lobby) : " + SteamMatchmaking.GetLobbyMemberLimit(m_Lobby)); //if (GUILayout.Button("SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic))")) { Console.WriteLine("SteamMatchmaking.SetLobbyType(" + m_Lobby + ", ELobbyType.k_ELobbyTypePublic)) : " + SteamMatchmaking.SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic)); } //if (GUILayout.Button("SetLobbyJoinable(m_Lobby, true)")) { Console.WriteLine("SteamMatchmaking.SetLobbyJoinable(" + m_Lobby + ", true) : " + SteamMatchmaking.SetLobbyJoinable(m_Lobby, true)); } //if (GUILayout.Button("GetLobbyOwner(m_Lobby)")) { Console.WriteLine("SteamMatchmaking.GetLobbyOwner(" + m_Lobby + ") : " + SteamMatchmaking.GetLobbyOwner(m_Lobby)); } //if (GUILayout.Button("SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())")) { Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLobbyOwner(" + m_Lobby + ", SteamUser.GetSteamID()) : " + SteamMatchmaking.SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())); } //if (GUILayout.Button("SetLinkedLobby(m_Lobby, m_Lobby)")) { Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLinkedLobby(" + m_Lobby + ", " + m_Lobby + ") : " + SteamMatchmaking.SetLinkedLobby(m_Lobby, m_Lobby)); } }