コード例 #1
0
        private static GameServer[] HandleGameLobbies(LobbyMatchList_t param)
        {
            var lobbies = new List <GameServer>();

            for (int i = 0; i < param.m_nLobbiesMatching; i++)
            {
                var lobbyId = SteamMatchmaking.GetLobbyByIndex(i);

                if (SteamMatchmaking.RequestLobbyData(lobbyId))
                {
                    var indicator = SteamMatchmaking.GetLobbyData(lobbyId, LobbyDataKeys.STEAM_SPY_INDICATOR);

                    if (!indicator.IsNullOrEmpty() && indicator == SteamConstants.INDICATOR)
                    {
                        var ownerId = SteamMatchmaking.GetLobbyData(lobbyId, LobbyDataKeys.HOST_STEAM_ID);
                        var id      = ownerId.ParseToUlongOrDefault();

                        if (id == 0)
                        {
                            continue;
                        }

                        var ownerSteamId = new CSteamID(id);

                        if (ownerSteamId == SteamUser.GetSteamID())
                        {
                            continue;
                        }

                        var server = new GameServer();

                        server.HostSteamId = ownerSteamId;

                        var rowCount = SteamMatchmaking.GetLobbyDataCount(lobbyId);

                        string key;
                        string value;

                        for (int k = 0; k < rowCount; k++)
                        {
                            if (SteamMatchmaking.GetLobbyDataByIndex(lobbyId, k, out key, 100, out value, 100))
                            {
                                server.Set(key, value);
                            }
                        }

                        if (!server.HasPlayers)
                        {
                            continue;
                        }

                        lobbies.Add(server);
                    }
                }
            }

            return(lobbies.ToArray());
        }
コード例 #2
0
    void UpdateLobbyInfo( CSteamID steamIDLobby, ref Lobby outLobby )
    {
        outLobby.m_SteamID = steamIDLobby;
        outLobby.m_Owner = SteamMatchmaking.GetLobbyOwner( steamIDLobby );
        outLobby.m_Members = new LobbyMembers[SteamMatchmaking.GetNumLobbyMembers(steamIDLobby)];
        outLobby.m_MemberLimit = SteamMatchmaking.GetLobbyMemberLimit(steamIDLobby);

        int nDataCount = SteamMatchmaking.GetLobbyDataCount(steamIDLobby);
        outLobby.m_Data = new LobbyMetaData[nDataCount];
        for (int i = 0; i < nDataCount; ++i)
        {
            bool lobbyDataRet = SteamMatchmaking.GetLobbyDataByIndex(steamIDLobby, i, out outLobby.m_Data[i].m_Key, Constants.k_nMaxLobbyKeyLength, out outLobby.m_Data[i].m_Value, Constants.k_cubChatMetadataMax);
            if (!lobbyDataRet)
            {
                Debug.LogError("SteamMatchmaking.GetLobbyDataByIndex returned false.");
                continue;
            }

        }
    }
コード例 #3
0
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Lobby: " + m_Lobby);
        GUILayout.EndArea();

        GUILayout.BeginVertical("box");
        m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33));

        GUILayout.Label("GetFavoriteGameCount() : " + SteamMatchmaking.GetFavoriteGameCount());

        {
            AppId_t AppID;
            uint    IP;
            ushort  ConnPort;
            ushort  QueryPort;
            uint    Flags;
            uint    LastPlayedOnServer;
            bool    ret = SteamMatchmaking.GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer);
            GUILayout.Label("GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer) : " + ret + " -- " + AppID + " -- " + IP + " -- " + ConnPort + " -- " + QueryPort + " -- " + Flags + " -- " + LastPlayedOnServer);
        }

        if (GUILayout.Button("AddFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime)"))
        {
            uint CurrentUnixTime = (uint)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds;
            int  ret             = SteamMatchmaking.AddFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime);
            print("SteamMatchmaking.AddFavoriteGame(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + TestConstants.k_IpAddress208_78_165_233_uint + ", " + TestConstants.k_Port27015 + ", " + TestConstants.k_Port27015 + ", " + Constants.k_unFavoriteFlagFavorite + ", " + CurrentUnixTime + ") : " + ret);
        }

        if (GUILayout.Button("RemoveFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite)"))
        {
            bool ret = SteamMatchmaking.RemoveFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite);
            print("SteamMatchmaking.RemoveFavoriteGame(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + TestConstants.k_IpAddress208_78_165_233_uint + ", " + TestConstants.k_Port27015 + ", " + TestConstants.k_Port27015 + ", " + Constants.k_unFavoriteFlagFavorite + ") : " + ret);
        }

        if (GUILayout.Button("RequestLobbyList()"))
        {
            SteamAPICall_t handle = SteamMatchmaking.RequestLobbyList();
            OnLobbyMatchListCallResult.Set(handle);
            print("SteamMatchmaking.RequestLobbyList() : " + handle);
        }

        if (GUILayout.Button("AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListStringFilter("SomeStringKey", "SomeValue", ELobbyComparison.k_ELobbyComparisonNotEqual);
            print("SteamMatchmaking.AddRequestLobbyListStringFilter(" + "\"SomeStringKey\"" + ", " + "\"SomeValue\"" + ", " + ELobbyComparison.k_ELobbyComparisonNotEqual + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListNumericalFilter("SomeIntKey", 0, ELobbyComparison.k_ELobbyComparisonNotEqual);
            print("SteamMatchmaking.AddRequestLobbyListNumericalFilter(" + "\"SomeIntKey\"" + ", " + 0 + ", " + ELobbyComparison.k_ELobbyComparisonNotEqual + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)"))
        {
            SteamMatchmaking.AddRequestLobbyListNearValueFilter("SomeIntKey", 0);
            print("SteamMatchmaking.AddRequestLobbyListNearValueFilter(" + "\"SomeIntKey\"" + ", " + 0 + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListFilterSlotsAvailable(3)"))
        {
            SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3);
            print("SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(" + 3 + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)"))
        {
            SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide);
            print("SteamMatchmaking.AddRequestLobbyListDistanceFilter(" + ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListResultCountFilter(1)"))
        {
            SteamMatchmaking.AddRequestLobbyListResultCountFilter(1);
            print("SteamMatchmaking.AddRequestLobbyListResultCountFilter(" + 1 + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)"))
        {
            SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0);
            print("SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(" + (CSteamID)0 + ")");
        }

        if (GUILayout.Button("GetLobbyByIndex(0)"))
        {
            m_Lobby = SteamMatchmaking.GetLobbyByIndex(0);
            print("SteamMatchmaking.GetLobbyByIndex(" + 0 + ") : " + m_Lobby);
        }

        if (GUILayout.Button("CreateLobby(ELobbyType.k_ELobbyTypePublic, 1)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1);
            OnLobbyCreatedCallResult.Set(handle);
            print("SteamMatchmaking.CreateLobby(" + ELobbyType.k_ELobbyTypePublic + ", " + 1 + ") : " + handle);
        }

        if (GUILayout.Button("JoinLobby(m_Lobby)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.JoinLobby(m_Lobby);
            OnLobbyEnterCallResult.Set(handle);
            print("SteamMatchmaking.JoinLobby(" + m_Lobby + ") : " + handle);
        }

        if (GUILayout.Button("LeaveLobby(m_Lobby)"))
        {
            SteamMatchmaking.LeaveLobby(m_Lobby);
            m_Lobby = CSteamID.Nil;
            print("SteamMatchmaking.LeaveLobby(" + m_Lobby + ")");
        }

        if (GUILayout.Button("InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())"))
        {
            bool ret = SteamMatchmaking.InviteUserToLobby(m_Lobby, SteamUser.GetSteamID());
            print("SteamMatchmaking.InviteUserToLobby(" + m_Lobby + ", " + SteamUser.GetSteamID() + ") : " + ret);
        }

        GUILayout.Label("GetNumLobbyMembers(m_Lobby) : " + SteamMatchmaking.GetNumLobbyMembers(m_Lobby));

        GUILayout.Label("GetLobbyMemberByIndex(m_Lobby, 0) : " + SteamMatchmaking.GetLobbyMemberByIndex(m_Lobby, 0));

        GUILayout.Label("GetLobbyData(m_Lobby, \"name\") : " + SteamMatchmaking.GetLobbyData(m_Lobby, "name"));

        if (GUILayout.Button("SetLobbyData(m_Lobby, \"name\", \"Test Lobby!\")"))
        {
            bool ret = SteamMatchmaking.SetLobbyData(m_Lobby, "name", "Test Lobby!");
            print("SteamMatchmaking.SetLobbyData(" + m_Lobby + ", " + "\"name\"" + ", " + "\"Test Lobby!\"" + ") : " + ret);
        }

        GUILayout.Label("GetLobbyDataCount(m_Lobby) : " + SteamMatchmaking.GetLobbyDataCount(m_Lobby));

        {
            string Key;
            string Value;
            bool   ret = SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255);
            GUILayout.Label("GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255) : " + ret + " -- " + Key + " -- " + Value);
        }

        if (GUILayout.Button("DeleteLobbyData(m_Lobby, \"name\")"))
        {
            bool ret = SteamMatchmaking.DeleteLobbyData(m_Lobby, "name");
            print("SteamMatchmaking.DeleteLobbyData(" + m_Lobby + ", " + "\"name\"" + ") : " + ret);
        }

        GUILayout.Label("GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), \"test\") : " + SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), "test"));

        if (GUILayout.Button("SetLobbyMemberData(m_Lobby, \"test\", \"This is a test Key!\")"))
        {
            SteamMatchmaking.SetLobbyMemberData(m_Lobby, "test", "This is a test Key!");
            print("SteamMatchmaking.SetLobbyMemberData(" + m_Lobby + ", " + "\"test\"" + ", " + "\"This is a test Key!\"" + ")");
        }

        if (GUILayout.Button("SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)"))
        {
            byte[] MsgBody = System.Text.Encoding.UTF8.GetBytes("Test Message!");
            bool   ret     = SteamMatchmaking.SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length);
            print("SteamMatchmaking.SendLobbyChatMsg(" + m_Lobby + ", " + MsgBody + ", " + MsgBody.Length + ") : " + ret);
        }

        //SteamMatchmaking.GetLobbyChatEntry() // Only called from within OnLobbyChatMsg!

        if (GUILayout.Button("RequestLobbyData(m_Lobby)"))
        {
            bool ret = SteamMatchmaking.RequestLobbyData(m_Lobby);
            print("SteamMatchmaking.RequestLobbyData(" + m_Lobby + ") : " + ret);
        }

        if (GUILayout.Button("SetLobbyGameServer(m_Lobby, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015, CSteamID.NonSteamGS)"))
        {
            SteamMatchmaking.SetLobbyGameServer(m_Lobby, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015, CSteamID.NonSteamGS);
            print("SteamMatchmaking.SetLobbyGameServer(" + m_Lobby + ", " + TestConstants.k_IpAddress127_0_0_1_uint + ", " + TestConstants.k_Port27015 + ", " + CSteamID.NonSteamGS + ")");
        }

        {
            uint     GameServerIP;
            ushort   GameServerPort;
            CSteamID SteamIDGameServer;
            bool     ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer);
            GUILayout.Label("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer);
        }

        if (GUILayout.Button("SetLobbyMemberLimit(m_Lobby, 6)"))
        {
            bool ret = SteamMatchmaking.SetLobbyMemberLimit(m_Lobby, 6);
            print("SteamMatchmaking.SetLobbyMemberLimit(" + m_Lobby + ", " + 6 + ") : " + ret);
        }

        GUILayout.Label("GetLobbyMemberLimit(m_Lobby) : " + SteamMatchmaking.GetLobbyMemberLimit(m_Lobby));

        if (GUILayout.Button("SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic)"))
        {
            bool ret = SteamMatchmaking.SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic);
            print("SteamMatchmaking.SetLobbyType(" + m_Lobby + ", " + ELobbyType.k_ELobbyTypePublic + ") : " + ret);
        }

        if (GUILayout.Button("SetLobbyJoinable(m_Lobby, true)"))
        {
            bool ret = SteamMatchmaking.SetLobbyJoinable(m_Lobby, true);
            print("SteamMatchmaking.SetLobbyJoinable(" + m_Lobby + ", " + true + ") : " + ret);
        }

        if (GUILayout.Button("GetLobbyOwner(m_Lobby)"))
        {
            CSteamID ret = SteamMatchmaking.GetLobbyOwner(m_Lobby);
            print("SteamMatchmaking.GetLobbyOwner(" + m_Lobby + ") : " + ret);
        }

        if (GUILayout.Button("SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())"))
        {
            bool ret = SteamMatchmaking.SetLobbyOwner(m_Lobby, SteamUser.GetSteamID());
            print("SteamMatchmaking.SetLobbyOwner(" + m_Lobby + ", " + SteamUser.GetSteamID() + ") : " + ret);
        }

        if (GUILayout.Button("SetLinkedLobby(m_Lobby, m_Lobby)"))
        {
            bool ret = SteamMatchmaking.SetLinkedLobby(m_Lobby, m_Lobby);
            print("SteamMatchmaking.SetLinkedLobby(" + m_Lobby + ", " + m_Lobby + ") : " + ret);
        }

        //SteamMatchmaking.CheckForPSNGameBootInvite() // PS3 Only.

        GUILayout.EndScrollView();
        GUILayout.EndVertical();
    }
コード例 #4
0
ファイル: TestMenu02.cs プロジェクト: xvzan/testingLL
    void UpdateLobbyInfo(ref Lobby outLobby)
    {
        outLobby.m_SteamID     = Sender.roomid;
        outLobby.m_Owner       = SteamMatchmaking.GetLobbyOwner(Sender.roomid);
        outLobby.m_Members     = new LobbyMembers[SteamMatchmaking.GetNumLobbyMembers(Sender.roomid)];
        outLobby.m_MemberLimit = SteamMatchmaking.GetLobbyMemberLimit(Sender.roomid);

        int nDataCount = SteamMatchmaking.GetLobbyDataCount(Sender.roomid);

        outLobby.m_Data = new LobbyMetaData[nDataCount];

        int Ucount = SteamMatchmaking.GetNumLobbyMembers(Sender.roomid);

        //ULS.CreateDs(Ucount);
        for (int i = 0; i < nDataCount; ++i)
        {
            bool lobby_data_ret = SteamMatchmaking.GetLobbyDataByIndex(Sender.roomid, i, out outLobby.m_Data[i].m_Key, Constants.k_nMaxLobbyKeyLength, out outLobby.m_Data[i].m_Value, Constants.k_cubChatMetadataMax);
            if (lobby_data_ret)
            {
                continue;
            }
            Debug.LogError("SteamMatchmaking.GetLobbyDataByIndex returned false.");
            continue;
        }
        //Notready.text = SteamMatchmaking.GetLobbyMemberData(Sender.roomid, SteamUser.GetSteamID(), "key_ready");
        int rc = 0;
        int gc = 0;

        for (int i = 0; i < outLobby.m_Members.Length; i++)
        {
            outLobby.m_Members[i].m_SteamID = SteamMatchmaking.GetLobbyMemberByIndex(Sender.roomid, i);
            //ULS.UDs[i].GetComponent<UserDetailScript>().HomeWork(outLobby.m_Members[i].m_SteamID);
            outLobby.m_Members[i].m_Data = new LobbyMetaData[1];
            LobbyMetaData lmd = new LobbyMetaData();
            lmd.m_Key   = "key_ready";
            lmd.m_Value = SteamMatchmaking.GetLobbyMemberData(Sender.roomid, outLobby.m_Members[i].m_SteamID, lmd.m_Key);
            if (lmd.m_Value == "READY")
            {
                rc++;
            }
            if (lmd.m_Value == "GREEN")
            {
                gc++;
            }
            outLobby.m_Members[i].m_Data[0] = lmd;
            //ULS.UDs[i].GetComponent<UserDetailScript>().Uready.text = lmd.m_Value;
            if (outLobby.m_Members[i].m_SteamID == SteamUser.GetSteamID())
            {
                MPControl(lmd.m_Value);
            }
        }
        if (rc == outLobby.m_MemberLimit)
        {
            if (rc == 1)
            {
                TestStart();
            }
            else
            {
                GameStart(rc);
            }
        }
        if (gc == outLobby.m_MemberLimit && SteamMatchmaking.GetLobbyOwner(Sender.roomid) == SteamUser.GetSteamID())
        {
            Debug.Log("All Players Green");
            Startbutton.interactable = true;
        }
    }
コード例 #5
0
    public void RenderOnGUI()
    {
        //GUILayout.BeginArea(new Rect(Screen.width - 120, 0, 120, Screen.height));
        Console.WriteLine("Variables:");
        Console.WriteLine("m_Lobby: " + m_Lobby);
        //GUILayout.EndArea();

        Console.WriteLine("GetFavoriteGameCount() : " + SteamMatchmaking.GetFavoriteGameCount());

        {
            AppId_t AppID;
            uint    IP;
            ushort  ConnPort;
            ushort  QueryPort;
            uint    Flags;
            uint    LastPlayedOnServer;
            bool    ret = SteamMatchmaking.GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer);
            Console.WriteLine("GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer) : " + ret + " -- " + AppID + " -- " + IP + " -- " + ConnPort + " -- " + QueryPort + " -- " + Flags + " -- " + LastPlayedOnServer);
        }

        // 3494815209 = 208.78.165.233 = Valve Payload Server (Virginia srcds150 #1)
        //if (GUILayout.Button("AddFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime"))
        {
            uint CurrentUnixTime = (uint)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds;
            Console.WriteLine("SteamMatchmaking.AddFavoriteGame(" + (AppId_t)480 + ", 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, " + CurrentUnixTime + ") : " + SteamMatchmaking.AddFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime));
        }

        //if (GUILayout.Button("RemoveFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite)"))
        {
            Console.WriteLine("SteamMatchmaking.RemoveFavoriteGame(" + (AppId_t)480 + ", 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite) : " + SteamMatchmaking.RemoveFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite));
        }

        //if (GUILayout.Button("RequestLobbyList()"))
        {
            SteamAPICall_t handle = SteamMatchmaking.RequestLobbyList();
            OnLobbyMatchListCallResult.Set(handle);
            Console.WriteLine("SteamMatchmaking.RequestLobbyList() : " + handle);
        }

        //if (GUILayout.Button("AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListStringFilter("SomeStringKey", "SomeValue", ELobbyComparison.k_ELobbyComparisonNotEqual);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)");
        }

        //if (GUILayout.Button("AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListNumericalFilter("SomeIntKey", 0, ELobbyComparison.k_ELobbyComparisonNotEqual);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)");
        }

        //if (GUILayout.Button("AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)"))
        {
            SteamMatchmaking.AddRequestLobbyListNearValueFilter("SomeIntKey", 0);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)");
        }

        //if (GUILayout.Button("AddRequestLobbyListFilterSlotsAvailable(3)"))
        {
            SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3)");
        }

        //if (GUILayout.Button("AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)"))
        {
            SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)");
        }

        //if (GUILayout.Button("AddRequestLobbyListResultCountFilter(1)"))
        {
            SteamMatchmaking.AddRequestLobbyListResultCountFilter(1);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListResultCountFilter(1)");
        }

        //if (GUILayout.Button("AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)"))
        {
            SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)");
        }

        //if (GUILayout.Button("GetLobbyByIndex(0)"))
        {
            m_Lobby = SteamMatchmaking.GetLobbyByIndex(0);
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.GetLobbyByIndex(0) : " + m_Lobby);
        }

        //if (GUILayout.Button("CreateLobby(ELobbyType.k_ELobbyTypePublic, 1)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1);
            OnLobbyCreatedCallResult.Set(handle);
            Console.WriteLine("SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1) : " + handle);
        }

        //if (GUILayout.Button("JoinLobby(m_Lobby)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.JoinLobby(m_Lobby);
            OnLobbyEnterCallResult.Set(handle);
            Console.WriteLine("SteamMatchmaking.JoinLobby(" + m_Lobby + ") : " + handle);
        }

        //if (GUILayout.Button("LeaveLobby(m_Lobby)"))
        {
            SteamMatchmaking.LeaveLobby(m_Lobby);
            m_Lobby = CSteamID.Nil;
            Console.WriteLine("SteamMatchmaking.LeaveLobby(" + m_Lobby + ")");
        }

        //if (GUILayout.Button("InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())"))
        {
            Console.WriteLine("SteamMatchmaking.InviteUserToLobby(" + m_Lobby + ", SteamUser.GetSteamID()) : " + SteamMatchmaking.InviteUserToLobby(m_Lobby, SteamUser.GetSteamID()));
        }

        Console.WriteLine("GetNumLobbyMembers(m_Lobby) : " + SteamMatchmaking.GetNumLobbyMembers(m_Lobby));

        Console.WriteLine("GetLobbyMemberByIndex(m_Lobby, 0) : " + SteamMatchmaking.GetLobbyMemberByIndex(m_Lobby, 0));

        Console.WriteLine("SteamMatchmaking.GetLobbyData(m_Lobby, \"name\") : " + SteamMatchmaking.GetLobbyData(m_Lobby, "name"));

        //if (GUILayout.Button("SetLobbyData(m_Lobby, \"name\", \"Test Lobby!\")"))
        {
            Console.WriteLine("SteamMatchmaking.SetLobbyData(" + m_Lobby + ", \"name\", \"Test Lobby!\") : " + SteamMatchmaking.SetLobbyData(m_Lobby, "name", "Test Lobby!"));
        }

        Console.WriteLine("GetLobbyDataCount(m_Lobby) : " + SteamMatchmaking.GetLobbyDataCount(m_Lobby));

        {
            string Key;
            string Value;
            bool   ret = SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255);
            Console.WriteLine("SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255) : " + ret + " -- " + Key + " -- " + Value);
        }

        //if (GUILayout.Button("DeleteLobbyData(m_Lobby, \"name\")"))
        {
            Console.WriteLine("SteamMatchmaking.DeleteLobbyData(" + m_Lobby + ", \"name\") : " + SteamMatchmaking.DeleteLobbyData(m_Lobby, "name"));
        }

        {
            Console.WriteLine("SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), \"test\") : " + SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), "test"));
        }

        //if (GUILayout.Button("SetLobbyMemberData(m_Lobby, \"test\", \"This is a test Key!\")"))
        {
            SteamMatchmaking.SetLobbyMemberData(m_Lobby, "test", "This is a test Key!");
            Console.WriteLine("SteamMatchmaking.SetLobbyMemberData(" + m_Lobby + ", \"test\", \"This is a test Key!\")");
        }

        //if (GUILayout.Button("SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)"))
        {
            byte[] MsgBody = System.Text.Encoding.UTF8.GetBytes("Test Message!");
            Console.WriteLine("SteamMatchmaking.SendLobbyChatMsg(" + m_Lobby + ", MsgBody, MsgBody.Length) : " + SteamMatchmaking.SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length));
        }

        //GetLobbyChatEntry(CSteamID steamIDLobby, int iChatID, out CSteamID pSteamIDUser, byte[] pvData, int cubData, out EChatEntryType peChatEntryType); // Only called from within OnLobbyChatMsg!

        //if (GUILayout.Button("RequestLobbyData(m_Lobby)"))
        {
            Console.WriteLine("SteamMatchmaking.RequestLobbyData(" + m_Lobby + ") : " + SteamMatchmaking.RequestLobbyData(m_Lobby));
        }

        //if (GUILayout.Button("SetLobbyGameServer(m_Lobby, 2130706433, 1337, CSteamID.NonSteamGS)"))
        {
            SteamMatchmaking.SetLobbyGameServer(m_Lobby, 2130706433, 1337, CSteamID.NonSteamGS); //127.0.0.1
            Console.WriteLine("SteamMatchmaking.SetLobbyGameServer(" + m_Lobby + ", 2130706433, 1337, CSteamID.NonSteamGS)");
        }

        {
            uint     GameServerIP;
            ushort   GameServerPort;
            CSteamID SteamIDGameServer;
            bool     ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer);
            Console.WriteLine("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer);
        }

        //if (GUILayout.Button("SetLobbyMemberLimit(m_Lobby, 6)"))
        {
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLobbyMemberLimit(" + m_Lobby + ", 6) : " + SteamMatchmaking.SetLobbyMemberLimit(m_Lobby, 6));
        }

        Console.WriteLine("GetLobbyMemberLimit(m_Lobby) : " + SteamMatchmaking.GetLobbyMemberLimit(m_Lobby));

        //if (GUILayout.Button("SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic))"))
        {
            Console.WriteLine("SteamMatchmaking.SetLobbyType(" + m_Lobby + ", ELobbyType.k_ELobbyTypePublic)) : " + SteamMatchmaking.SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic));
        }

        //if (GUILayout.Button("SetLobbyJoinable(m_Lobby, true)"))
        {
            Console.WriteLine("SteamMatchmaking.SetLobbyJoinable(" + m_Lobby + ", true) : " + SteamMatchmaking.SetLobbyJoinable(m_Lobby, true));
        }

        //if (GUILayout.Button("GetLobbyOwner(m_Lobby)"))
        {
            Console.WriteLine("SteamMatchmaking.GetLobbyOwner(" + m_Lobby + ") : " + SteamMatchmaking.GetLobbyOwner(m_Lobby));
        }

        //if (GUILayout.Button("SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())"))
        {
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLobbyOwner(" + m_Lobby + ", SteamUser.GetSteamID()) : " + SteamMatchmaking.SetLobbyOwner(m_Lobby, SteamUser.GetSteamID()));
        }

        //if (GUILayout.Button("SetLinkedLobby(m_Lobby, m_Lobby)"))
        {
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLinkedLobby(" + m_Lobby + ", " + m_Lobby + ") : " + SteamMatchmaking.SetLinkedLobby(m_Lobby, m_Lobby));
        }
    }