Ejemplo n.º 1
0
    // Token: 0x06000967 RID: 2407 RVA: 0x000452B4 File Offset: 0x000434B4
    private void OnLobbyDataUpdate(LobbyDataUpdate_t data)
    {
        CSteamID csteamID = new CSteamID(data.m_ulSteamIDLobby);

        if (csteamID == this.m_queuedJoinLobby)
        {
            ZLog.Log("Got lobby data, for queued lobby");
            uint     num;
            ushort   num2;
            CSteamID joinUserID;
            if (SteamMatchmaking.GetLobbyGameServer(csteamID, out num, out num2, out joinUserID))
            {
                this.m_joinUserID = joinUserID;
            }
            this.m_queuedJoinLobby = CSteamID.Nil;
            return;
        }
        ZLog.Log("Got requested lobby data");
        foreach (KeyValuePair <CSteamID, string> keyValuePair in this.m_requestedFriendGames)
        {
            if (keyValuePair.Key == csteamID)
            {
                ServerData lobbyServerData = this.GetLobbyServerData(csteamID);
                if (lobbyServerData != null)
                {
                    lobbyServerData.m_name = keyValuePair.Value + " [" + lobbyServerData.m_name + "]";
                    this.m_friendServers.Add(lobbyServerData);
                    this.m_serverListRevision++;
                }
            }
        }
    }
    /// <summary>
    /// You MUST joinLobby before you can get info. Autojoin will do this for you. getLobbyInfo should then be called on the join callback?????
    /// </summary>
    /// <param name="m_Lobby"></param>
    /// <returns></returns>
    public gameServer getLobbyInfo(CSteamID m_Lobby)
    {
        //if (autoJoin)
        //    SteamMatchmaking.JoinLobby(m_Lobby);  //A test, maybe we need to join to get info?????????
        SteamAPI.RunCallbacks();
        uint     GameServerIP;
        ushort   GameServerPort;
        CSteamID SteamIDGameServer;
        bool     ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer);

        Console.WriteLine("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer);
        //SteamworksDotNetTest.Game1.debugString += "GetLobbyGameServer: " + m_Lobby + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer + "\n";
        return(new gameServer(m_Lobby, GameServerIP, GameServerPort, SteamIDGameServer));
    }
Ejemplo n.º 3
0
    // Token: 0x06000966 RID: 2406 RVA: 0x00045248 File Offset: 0x00043448
    public void QueueLobbyJoin(CSteamID lobbyID)
    {
        uint     num;
        ushort   num2;
        CSteamID csteamID;

        if (SteamMatchmaking.GetLobbyGameServer(lobbyID, out num, out num2, out csteamID))
        {
            ZLog.Log("  hostid: " + csteamID);
            this.m_joinUserID      = csteamID;
            this.m_queuedJoinLobby = CSteamID.Nil;
            return;
        }
        ZLog.Log("Failed to get lobby data for lobby " + lobbyID + ", requesting lobby data");
        this.m_queuedJoinLobby = lobbyID;
        SteamMatchmaking.RequestLobbyData(lobbyID);
    }
Ejemplo n.º 4
0
    // Token: 0x06000971 RID: 2417 RVA: 0x000456E8 File Offset: 0x000438E8
    private ServerData GetLobbyServerData(CSteamID lobbyID)
    {
        string   lobbyData       = SteamMatchmaking.GetLobbyData(lobbyID, "name");
        bool     password        = SteamMatchmaking.GetLobbyData(lobbyID, "password") == "1";
        string   lobbyData2      = SteamMatchmaking.GetLobbyData(lobbyID, "version");
        int      numLobbyMembers = SteamMatchmaking.GetNumLobbyMembers(lobbyID);
        uint     num;
        ushort   num2;
        CSteamID that;

        if (SteamMatchmaking.GetLobbyGameServer(lobbyID, out num, out num2, out that))
        {
            return(new ServerData
            {
                m_name = lobbyData,
                m_password = password,
                m_version = lobbyData2,
                m_players = numLobbyMembers,
                m_steamHostID = (ulong)that
            });
        }
        ZLog.Log("Failed to get lobby gameserver");
        return(null);
    }
Ejemplo n.º 5
0
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Lobby: " + m_Lobby);
        GUILayout.EndArea();

        GUILayout.BeginVertical("box");
        m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33));

        GUILayout.Label("GetFavoriteGameCount() : " + SteamMatchmaking.GetFavoriteGameCount());

        {
            AppId_t AppID;
            uint    IP;
            ushort  ConnPort;
            ushort  QueryPort;
            uint    Flags;
            uint    LastPlayedOnServer;
            bool    ret = SteamMatchmaking.GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer);
            GUILayout.Label("GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer) : " + ret + " -- " + AppID + " -- " + IP + " -- " + ConnPort + " -- " + QueryPort + " -- " + Flags + " -- " + LastPlayedOnServer);
        }

        if (GUILayout.Button("AddFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime)"))
        {
            uint CurrentUnixTime = (uint)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds;
            int  ret             = SteamMatchmaking.AddFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime);
            print("SteamMatchmaking.AddFavoriteGame(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + TestConstants.k_IpAddress208_78_165_233_uint + ", " + TestConstants.k_Port27015 + ", " + TestConstants.k_Port27015 + ", " + Constants.k_unFavoriteFlagFavorite + ", " + CurrentUnixTime + ") : " + ret);
        }

        if (GUILayout.Button("RemoveFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite)"))
        {
            bool ret = SteamMatchmaking.RemoveFavoriteGame(TestConstants.Instance.k_AppId_TeamFortress2, TestConstants.k_IpAddress208_78_165_233_uint, TestConstants.k_Port27015, TestConstants.k_Port27015, Constants.k_unFavoriteFlagFavorite);
            print("SteamMatchmaking.RemoveFavoriteGame(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + TestConstants.k_IpAddress208_78_165_233_uint + ", " + TestConstants.k_Port27015 + ", " + TestConstants.k_Port27015 + ", " + Constants.k_unFavoriteFlagFavorite + ") : " + ret);
        }

        if (GUILayout.Button("RequestLobbyList()"))
        {
            SteamAPICall_t handle = SteamMatchmaking.RequestLobbyList();
            OnLobbyMatchListCallResult.Set(handle);
            print("SteamMatchmaking.RequestLobbyList() : " + handle);
        }

        if (GUILayout.Button("AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListStringFilter("SomeStringKey", "SomeValue", ELobbyComparison.k_ELobbyComparisonNotEqual);
            print("SteamMatchmaking.AddRequestLobbyListStringFilter(" + "\"SomeStringKey\"" + ", " + "\"SomeValue\"" + ", " + ELobbyComparison.k_ELobbyComparisonNotEqual + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListNumericalFilter("SomeIntKey", 0, ELobbyComparison.k_ELobbyComparisonNotEqual);
            print("SteamMatchmaking.AddRequestLobbyListNumericalFilter(" + "\"SomeIntKey\"" + ", " + 0 + ", " + ELobbyComparison.k_ELobbyComparisonNotEqual + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)"))
        {
            SteamMatchmaking.AddRequestLobbyListNearValueFilter("SomeIntKey", 0);
            print("SteamMatchmaking.AddRequestLobbyListNearValueFilter(" + "\"SomeIntKey\"" + ", " + 0 + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListFilterSlotsAvailable(3)"))
        {
            SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3);
            print("SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(" + 3 + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)"))
        {
            SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide);
            print("SteamMatchmaking.AddRequestLobbyListDistanceFilter(" + ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListResultCountFilter(1)"))
        {
            SteamMatchmaking.AddRequestLobbyListResultCountFilter(1);
            print("SteamMatchmaking.AddRequestLobbyListResultCountFilter(" + 1 + ")");
        }

        if (GUILayout.Button("AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)"))
        {
            SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0);
            print("SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter(" + (CSteamID)0 + ")");
        }

        if (GUILayout.Button("GetLobbyByIndex(0)"))
        {
            m_Lobby = SteamMatchmaking.GetLobbyByIndex(0);
            print("SteamMatchmaking.GetLobbyByIndex(" + 0 + ") : " + m_Lobby);
        }

        if (GUILayout.Button("CreateLobby(ELobbyType.k_ELobbyTypePublic, 1)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1);
            OnLobbyCreatedCallResult.Set(handle);
            print("SteamMatchmaking.CreateLobby(" + ELobbyType.k_ELobbyTypePublic + ", " + 1 + ") : " + handle);
        }

        if (GUILayout.Button("JoinLobby(m_Lobby)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.JoinLobby(m_Lobby);
            OnLobbyEnterCallResult.Set(handle);
            print("SteamMatchmaking.JoinLobby(" + m_Lobby + ") : " + handle);
        }

        if (GUILayout.Button("LeaveLobby(m_Lobby)"))
        {
            SteamMatchmaking.LeaveLobby(m_Lobby);
            m_Lobby = CSteamID.Nil;
            print("SteamMatchmaking.LeaveLobby(" + m_Lobby + ")");
        }

        if (GUILayout.Button("InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())"))
        {
            bool ret = SteamMatchmaking.InviteUserToLobby(m_Lobby, SteamUser.GetSteamID());
            print("SteamMatchmaking.InviteUserToLobby(" + m_Lobby + ", " + SteamUser.GetSteamID() + ") : " + ret);
        }

        GUILayout.Label("GetNumLobbyMembers(m_Lobby) : " + SteamMatchmaking.GetNumLobbyMembers(m_Lobby));

        GUILayout.Label("GetLobbyMemberByIndex(m_Lobby, 0) : " + SteamMatchmaking.GetLobbyMemberByIndex(m_Lobby, 0));

        GUILayout.Label("GetLobbyData(m_Lobby, \"name\") : " + SteamMatchmaking.GetLobbyData(m_Lobby, "name"));

        if (GUILayout.Button("SetLobbyData(m_Lobby, \"name\", \"Test Lobby!\")"))
        {
            bool ret = SteamMatchmaking.SetLobbyData(m_Lobby, "name", "Test Lobby!");
            print("SteamMatchmaking.SetLobbyData(" + m_Lobby + ", " + "\"name\"" + ", " + "\"Test Lobby!\"" + ") : " + ret);
        }

        GUILayout.Label("GetLobbyDataCount(m_Lobby) : " + SteamMatchmaking.GetLobbyDataCount(m_Lobby));

        {
            string Key;
            string Value;
            bool   ret = SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255);
            GUILayout.Label("GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255) : " + ret + " -- " + Key + " -- " + Value);
        }

        if (GUILayout.Button("DeleteLobbyData(m_Lobby, \"name\")"))
        {
            bool ret = SteamMatchmaking.DeleteLobbyData(m_Lobby, "name");
            print("SteamMatchmaking.DeleteLobbyData(" + m_Lobby + ", " + "\"name\"" + ") : " + ret);
        }

        GUILayout.Label("GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), \"test\") : " + SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), "test"));

        if (GUILayout.Button("SetLobbyMemberData(m_Lobby, \"test\", \"This is a test Key!\")"))
        {
            SteamMatchmaking.SetLobbyMemberData(m_Lobby, "test", "This is a test Key!");
            print("SteamMatchmaking.SetLobbyMemberData(" + m_Lobby + ", " + "\"test\"" + ", " + "\"This is a test Key!\"" + ")");
        }

        if (GUILayout.Button("SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)"))
        {
            byte[] MsgBody = System.Text.Encoding.UTF8.GetBytes("Test Message!");
            bool   ret     = SteamMatchmaking.SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length);
            print("SteamMatchmaking.SendLobbyChatMsg(" + m_Lobby + ", " + MsgBody + ", " + MsgBody.Length + ") : " + ret);
        }

        //SteamMatchmaking.GetLobbyChatEntry() // Only called from within OnLobbyChatMsg!

        if (GUILayout.Button("RequestLobbyData(m_Lobby)"))
        {
            bool ret = SteamMatchmaking.RequestLobbyData(m_Lobby);
            print("SteamMatchmaking.RequestLobbyData(" + m_Lobby + ") : " + ret);
        }

        if (GUILayout.Button("SetLobbyGameServer(m_Lobby, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015, CSteamID.NonSteamGS)"))
        {
            SteamMatchmaking.SetLobbyGameServer(m_Lobby, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015, CSteamID.NonSteamGS);
            print("SteamMatchmaking.SetLobbyGameServer(" + m_Lobby + ", " + TestConstants.k_IpAddress127_0_0_1_uint + ", " + TestConstants.k_Port27015 + ", " + CSteamID.NonSteamGS + ")");
        }

        {
            uint     GameServerIP;
            ushort   GameServerPort;
            CSteamID SteamIDGameServer;
            bool     ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer);
            GUILayout.Label("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer);
        }

        if (GUILayout.Button("SetLobbyMemberLimit(m_Lobby, 6)"))
        {
            bool ret = SteamMatchmaking.SetLobbyMemberLimit(m_Lobby, 6);
            print("SteamMatchmaking.SetLobbyMemberLimit(" + m_Lobby + ", " + 6 + ") : " + ret);
        }

        GUILayout.Label("GetLobbyMemberLimit(m_Lobby) : " + SteamMatchmaking.GetLobbyMemberLimit(m_Lobby));

        if (GUILayout.Button("SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic)"))
        {
            bool ret = SteamMatchmaking.SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic);
            print("SteamMatchmaking.SetLobbyType(" + m_Lobby + ", " + ELobbyType.k_ELobbyTypePublic + ") : " + ret);
        }

        if (GUILayout.Button("SetLobbyJoinable(m_Lobby, true)"))
        {
            bool ret = SteamMatchmaking.SetLobbyJoinable(m_Lobby, true);
            print("SteamMatchmaking.SetLobbyJoinable(" + m_Lobby + ", " + true + ") : " + ret);
        }

        if (GUILayout.Button("GetLobbyOwner(m_Lobby)"))
        {
            CSteamID ret = SteamMatchmaking.GetLobbyOwner(m_Lobby);
            print("SteamMatchmaking.GetLobbyOwner(" + m_Lobby + ") : " + ret);
        }

        if (GUILayout.Button("SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())"))
        {
            bool ret = SteamMatchmaking.SetLobbyOwner(m_Lobby, SteamUser.GetSteamID());
            print("SteamMatchmaking.SetLobbyOwner(" + m_Lobby + ", " + SteamUser.GetSteamID() + ") : " + ret);
        }

        if (GUILayout.Button("SetLinkedLobby(m_Lobby, m_Lobby)"))
        {
            bool ret = SteamMatchmaking.SetLinkedLobby(m_Lobby, m_Lobby);
            print("SteamMatchmaking.SetLinkedLobby(" + m_Lobby + ", " + m_Lobby + ") : " + ret);
        }

        //SteamMatchmaking.CheckForPSNGameBootInvite() // PS3 Only.

        GUILayout.EndScrollView();
        GUILayout.EndVertical();
    }
    public void RenderOnGUI()
    {
        //GUILayout.BeginArea(new Rect(Screen.width - 120, 0, 120, Screen.height));
        Console.WriteLine("Variables:");
        Console.WriteLine("m_Lobby: " + m_Lobby);
        //GUILayout.EndArea();

        Console.WriteLine("GetFavoriteGameCount() : " + SteamMatchmaking.GetFavoriteGameCount());

        {
            AppId_t AppID;
            uint    IP;
            ushort  ConnPort;
            ushort  QueryPort;
            uint    Flags;
            uint    LastPlayedOnServer;
            bool    ret = SteamMatchmaking.GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer);
            Console.WriteLine("GetFavoriteGame(0, out AppID, out IP, out ConnPort, out QueryPort, out Flags, out LastPlayedOnServer) : " + ret + " -- " + AppID + " -- " + IP + " -- " + ConnPort + " -- " + QueryPort + " -- " + Flags + " -- " + LastPlayedOnServer);
        }

        // 3494815209 = 208.78.165.233 = Valve Payload Server (Virginia srcds150 #1)
        //if (GUILayout.Button("AddFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime"))
        {
            uint CurrentUnixTime = (uint)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds;
            Console.WriteLine("SteamMatchmaking.AddFavoriteGame(" + (AppId_t)480 + ", 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, " + CurrentUnixTime + ") : " + SteamMatchmaking.AddFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite, CurrentUnixTime));
        }

        //if (GUILayout.Button("RemoveFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite)"))
        {
            Console.WriteLine("SteamMatchmaking.RemoveFavoriteGame(" + (AppId_t)480 + ", 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite) : " + SteamMatchmaking.RemoveFavoriteGame((AppId_t)480, 3494815209, 27015, 27015, Constants.k_unFavoriteFlagFavorite));
        }

        //if (GUILayout.Button("RequestLobbyList()"))
        {
            SteamAPICall_t handle = SteamMatchmaking.RequestLobbyList();
            OnLobbyMatchListCallResult.Set(handle);
            Console.WriteLine("SteamMatchmaking.RequestLobbyList() : " + handle);
        }

        //if (GUILayout.Button("AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListStringFilter("SomeStringKey", "SomeValue", ELobbyComparison.k_ELobbyComparisonNotEqual);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListStringFilter(\"SomeStringKey\", \"SomeValue\", ELobbyComparison.k_ELobbyComparisonNotEqual)");
        }

        //if (GUILayout.Button("AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)"))
        {
            SteamMatchmaking.AddRequestLobbyListNumericalFilter("SomeIntKey", 0, ELobbyComparison.k_ELobbyComparisonNotEqual);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListNumericalFilter(\"SomeIntKey\", 0, ELobbyComparison.k_ELobbyComparisonNotEqual)");
        }

        //if (GUILayout.Button("AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)"))
        {
            SteamMatchmaking.AddRequestLobbyListNearValueFilter("SomeIntKey", 0);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListNearValueFilter(\"SomeIntKey\", 0)");
        }

        //if (GUILayout.Button("AddRequestLobbyListFilterSlotsAvailable(3)"))
        {
            SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListFilterSlotsAvailable(3)");
        }

        //if (GUILayout.Button("AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)"))
        {
            SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListDistanceFilter(ELobbyDistanceFilter.k_ELobbyDistanceFilterWorldwide)");
        }

        //if (GUILayout.Button("AddRequestLobbyListResultCountFilter(1)"))
        {
            SteamMatchmaking.AddRequestLobbyListResultCountFilter(1);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListResultCountFilter(1)");
        }

        //if (GUILayout.Button("AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)"))
        {
            SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0);
            Console.WriteLine("SteamMatchmaking.AddRequestLobbyListCompatibleMembersFilter((CSteamID)0)");
        }

        //if (GUILayout.Button("GetLobbyByIndex(0)"))
        {
            m_Lobby = SteamMatchmaking.GetLobbyByIndex(0);
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.GetLobbyByIndex(0) : " + m_Lobby);
        }

        //if (GUILayout.Button("CreateLobby(ELobbyType.k_ELobbyTypePublic, 1)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1);
            OnLobbyCreatedCallResult.Set(handle);
            Console.WriteLine("SteamMatchmaking.CreateLobby(ELobbyType.k_ELobbyTypePublic, 1) : " + handle);
        }

        //if (GUILayout.Button("JoinLobby(m_Lobby)"))
        {
            SteamAPICall_t handle = SteamMatchmaking.JoinLobby(m_Lobby);
            OnLobbyEnterCallResult.Set(handle);
            Console.WriteLine("SteamMatchmaking.JoinLobby(" + m_Lobby + ") : " + handle);
        }

        //if (GUILayout.Button("LeaveLobby(m_Lobby)"))
        {
            SteamMatchmaking.LeaveLobby(m_Lobby);
            m_Lobby = CSteamID.Nil;
            Console.WriteLine("SteamMatchmaking.LeaveLobby(" + m_Lobby + ")");
        }

        //if (GUILayout.Button("InviteUserToLobby(m_Lobby, SteamUser.GetSteamID())"))
        {
            Console.WriteLine("SteamMatchmaking.InviteUserToLobby(" + m_Lobby + ", SteamUser.GetSteamID()) : " + SteamMatchmaking.InviteUserToLobby(m_Lobby, SteamUser.GetSteamID()));
        }

        Console.WriteLine("GetNumLobbyMembers(m_Lobby) : " + SteamMatchmaking.GetNumLobbyMembers(m_Lobby));

        Console.WriteLine("GetLobbyMemberByIndex(m_Lobby, 0) : " + SteamMatchmaking.GetLobbyMemberByIndex(m_Lobby, 0));

        Console.WriteLine("SteamMatchmaking.GetLobbyData(m_Lobby, \"name\") : " + SteamMatchmaking.GetLobbyData(m_Lobby, "name"));

        //if (GUILayout.Button("SetLobbyData(m_Lobby, \"name\", \"Test Lobby!\")"))
        {
            Console.WriteLine("SteamMatchmaking.SetLobbyData(" + m_Lobby + ", \"name\", \"Test Lobby!\") : " + SteamMatchmaking.SetLobbyData(m_Lobby, "name", "Test Lobby!"));
        }

        Console.WriteLine("GetLobbyDataCount(m_Lobby) : " + SteamMatchmaking.GetLobbyDataCount(m_Lobby));

        {
            string Key;
            string Value;
            bool   ret = SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255);
            Console.WriteLine("SteamMatchmaking.GetLobbyDataByIndex(m_Lobby, 0, out Key, 255, out Value, 255) : " + ret + " -- " + Key + " -- " + Value);
        }

        //if (GUILayout.Button("DeleteLobbyData(m_Lobby, \"name\")"))
        {
            Console.WriteLine("SteamMatchmaking.DeleteLobbyData(" + m_Lobby + ", \"name\") : " + SteamMatchmaking.DeleteLobbyData(m_Lobby, "name"));
        }

        {
            Console.WriteLine("SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), \"test\") : " + SteamMatchmaking.GetLobbyMemberData(m_Lobby, SteamUser.GetSteamID(), "test"));
        }

        //if (GUILayout.Button("SetLobbyMemberData(m_Lobby, \"test\", \"This is a test Key!\")"))
        {
            SteamMatchmaking.SetLobbyMemberData(m_Lobby, "test", "This is a test Key!");
            Console.WriteLine("SteamMatchmaking.SetLobbyMemberData(" + m_Lobby + ", \"test\", \"This is a test Key!\")");
        }

        //if (GUILayout.Button("SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length)"))
        {
            byte[] MsgBody = System.Text.Encoding.UTF8.GetBytes("Test Message!");
            Console.WriteLine("SteamMatchmaking.SendLobbyChatMsg(" + m_Lobby + ", MsgBody, MsgBody.Length) : " + SteamMatchmaking.SendLobbyChatMsg(m_Lobby, MsgBody, MsgBody.Length));
        }

        //GetLobbyChatEntry(CSteamID steamIDLobby, int iChatID, out CSteamID pSteamIDUser, byte[] pvData, int cubData, out EChatEntryType peChatEntryType); // Only called from within OnLobbyChatMsg!

        //if (GUILayout.Button("RequestLobbyData(m_Lobby)"))
        {
            Console.WriteLine("SteamMatchmaking.RequestLobbyData(" + m_Lobby + ") : " + SteamMatchmaking.RequestLobbyData(m_Lobby));
        }

        //if (GUILayout.Button("SetLobbyGameServer(m_Lobby, 2130706433, 1337, CSteamID.NonSteamGS)"))
        {
            SteamMatchmaking.SetLobbyGameServer(m_Lobby, 2130706433, 1337, CSteamID.NonSteamGS); //127.0.0.1
            Console.WriteLine("SteamMatchmaking.SetLobbyGameServer(" + m_Lobby + ", 2130706433, 1337, CSteamID.NonSteamGS)");
        }

        {
            uint     GameServerIP;
            ushort   GameServerPort;
            CSteamID SteamIDGameServer;
            bool     ret = SteamMatchmaking.GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer);
            Console.WriteLine("GetLobbyGameServer(m_Lobby, out GameServerIP, out GameServerPort, out SteamIDGameServer) : " + ret + " -- " + GameServerIP + " -- " + GameServerPort + " -- " + SteamIDGameServer);
        }

        //if (GUILayout.Button("SetLobbyMemberLimit(m_Lobby, 6)"))
        {
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLobbyMemberLimit(" + m_Lobby + ", 6) : " + SteamMatchmaking.SetLobbyMemberLimit(m_Lobby, 6));
        }

        Console.WriteLine("GetLobbyMemberLimit(m_Lobby) : " + SteamMatchmaking.GetLobbyMemberLimit(m_Lobby));

        //if (GUILayout.Button("SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic))"))
        {
            Console.WriteLine("SteamMatchmaking.SetLobbyType(" + m_Lobby + ", ELobbyType.k_ELobbyTypePublic)) : " + SteamMatchmaking.SetLobbyType(m_Lobby, ELobbyType.k_ELobbyTypePublic));
        }

        //if (GUILayout.Button("SetLobbyJoinable(m_Lobby, true)"))
        {
            Console.WriteLine("SteamMatchmaking.SetLobbyJoinable(" + m_Lobby + ", true) : " + SteamMatchmaking.SetLobbyJoinable(m_Lobby, true));
        }

        //if (GUILayout.Button("GetLobbyOwner(m_Lobby)"))
        {
            Console.WriteLine("SteamMatchmaking.GetLobbyOwner(" + m_Lobby + ") : " + SteamMatchmaking.GetLobbyOwner(m_Lobby));
        }

        //if (GUILayout.Button("SetLobbyOwner(m_Lobby, SteamUser.GetSteamID())"))
        {
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLobbyOwner(" + m_Lobby + ", SteamUser.GetSteamID()) : " + SteamMatchmaking.SetLobbyOwner(m_Lobby, SteamUser.GetSteamID()));
        }

        //if (GUILayout.Button("SetLinkedLobby(m_Lobby, m_Lobby)"))
        {
            Console.WriteLine("SteamMatchmaking.SteamMatchmaking.SetLinkedLobby(" + m_Lobby + ", " + m_Lobby + ") : " + SteamMatchmaking.SetLinkedLobby(m_Lobby, m_Lobby));
        }
    }