void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player") && PlayerStats.Instance.GetCarLevel() == 4) { other.transform.SetParent(transform); other.transform.localPosition = transform.position; spawn.endGameSpawn(); actionCam.enabled = true; Camera.main.enabled = false; fuel.SetActive(false); redPad.SetActive(false); animator.SetBool("end", true); animator.SetBool("done", true); } }