void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.CompareTag("Player") && PlayerStats.Instance.GetCarLevel() == 4)
        {
            other.transform.SetParent(transform);
            other.transform.localPosition = transform.position;

            spawn.endGameSpawn();


            actionCam.enabled = true;

            Camera.main.enabled = false;


            fuel.SetActive(false);
            redPad.SetActive(false);
            animator.SetBool("end", true);
            animator.SetBool("done", true);
        }
    }