static int ClearAllSkillTriggerData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); SkillManager obj = (SkillManager)ToLua.CheckObject(L, 1, typeof(SkillManager)); obj.ClearAllSkillTriggerData(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }