static int AttachSkillAttribute(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); SkillManager obj = (SkillManager)ToLua.CheckObject(L, 1, typeof(SkillManager)); SkillInfo arg0 = (SkillInfo)ToLua.CheckObject(L, 2, typeof(SkillInfo)); VOBase arg1 = (VOBase)ToLua.CheckObject(L, 3, typeof(VOBase)); obj.AttachSkillAttribute(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }