コード例 #1
0
        public ServerEngineConsole()
        {
            // Set console title
            Console.Title = "Server";


            // Initialize network
            ServerNetworkManager = new ServerNetworkManager(this);


            // Subscribe to network events //
            ServerNetworkManager.onPlayerConnected    += ServerNetworkManager_OnPlayerConnected;
            ServerNetworkManager.onPlayerDisconnected += ServerNetworkManager_OnPlayerDisconnected;
            ServerNetworkManager.onPlayerMove         += ServerNetworkManager_OnPlayerMove;
            ServerNetworkManager.onPlayerAttack       += ServerNetworkManager_OnPlayerAttack;

            ServerNetworkManager.Load();
        }