void Start() { m_ServerNetworkManager = new ServerNetworkManager(new ServerConfig()); m_ServerNetworkManager.ConnectedEvent += Server_OnClientConnected; m_ServerNetworkManager.DisconnectedEvent += Server_OnClientDisconnected; m_ServerNetworkManager.RegisterHandler(TestMessage.MsgCode, ServerManager_TestMessage); m_ClientNetworkManager = new ClientNetworkManager(new ClientConfig()); m_ClientNetworkManager.ConnectingEvent += ClientManager_Connecting; m_ClientNetworkManager.ConnectingFailedEvent += ClientManager_ConnectingFailed; m_ClientNetworkManager.ConnectedEvent += ClientManager_Connected; m_ClientNetworkManager.DisconnectedEvent += ClientManager_Diconnected; m_ClientNetworkManager.RegisterHandler(TestMessage.MsgCode, ClientManager_TestMessage); Simulation(); }