protected bool RunBaseReflectionUnitTests() { bool result = true; if (!SandboxGameAssemblyWrapper.ReflectionUnitTest()) { result = false; Console.WriteLine("SandboxGameAssemblyWrapper reflection validation failed!"); } if (!ServerAssemblyWrapper.ReflectionUnitTest()) { result = false; Console.WriteLine("ServerAssemblyWrapper reflection validation failed!"); } if (!NetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("NetworkManager reflection validation failed!"); } if (!ServerNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("ServerNetworkManager reflection validation failed!"); } if (!UtilityFunctions.ReflectionUnitTest()) { result = false; Console.WriteLine("UtilityFunctions reflection validation failed!"); } if (!ChatManager.ReflectionUnitTest()) { result = false; Console.WriteLine("ChatManager reflection validation failed!"); } if (!PlayerMap.ReflectionUnitTest()) { result = false; Console.WriteLine("PlayerMap reflection validation failed!"); } if (!PlayerManager.ReflectionUnitTest()) { result = false; Console.WriteLine("PlayerManager reflection validation failed!"); } if (!WorldManager.ReflectionUnitTest()) { result = false; Console.WriteLine("WorldManager reflection validation failed!"); } if (!RadioManager.ReflectionUnitTest()) { result = false; Console.WriteLine("RadioManager reflection validation failed!"); } if (!RadioManagerNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("RadioManagerNetworkManager reflection validation failed!"); } if (!PowerManager.ReflectionUnitTest()) { result = false; Console.WriteLine("PowerManager reflection validation failed!"); } if (!FactionsManager.ReflectionUnitTest()) { result = false; Console.WriteLine("FactionsManager reflection validation failed!"); } if (!Faction.ReflectionUnitTest()) { result = false; Console.WriteLine("Faction reflection validation failed!"); } if (!GameEntityManager.ReflectionUnitTest()) { result = false; Console.WriteLine("GameEntityManager reflection validation failed!"); } if (result) { Console.WriteLine("All main types passed reflection unit tests!"); } return(result); }
protected bool RunBaseReflectionUnitTests() { bool result = true; if (!DedicatedServerAssemblyWrapper.ReflectionUnitTest()) { result = false; BaseLog.Warn("DedicatedServerAssemblyWrapper reflection validation failed!"); } if (!ServerNetworkManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("ServerNetworkManager reflection validation failed!"); } if (!UtilityFunctions.ReflectionUnitTest()) { result = false; BaseLog.Warn("UtilityFunctions reflection validation failed!"); } if (!ChatManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("ChatManager reflection validation failed!"); } if (!PlayerMap.ReflectionUnitTest()) { result = false; BaseLog.Warn("PlayerMap reflection validation failed!"); } if (!PlayerManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("PlayerManager reflection validation failed!"); } if (!WorldManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("WorldManager reflection validation failed!"); } /* * if (!RadioManager.ReflectionUnitTest()) * { * result = false; * BaseLog.Warn( "RadioManager reflection validation failed!" ); * } * * if (!RadioManagerNetworkManager.ReflectionUnitTest()) * { * result = false; * BaseLog.Warn( "RadioManagerNetworkManager reflection validation failed!" ); * } * * if (!FactionsManager.ReflectionUnitTest()) * { * result = false; * BaseLog.Warn( "FactionsManager reflection validation failed!" ); * } * * if (!Faction.ReflectionUnitTest()) * { * result = false; * BaseLog.Warn( "Faction reflection validation failed!" ); * } */ if (!GameEntityManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("GameEntityManager reflection validation failed!"); } if (result) { BaseLog.Info("All main types passed reflection unit tests!"); } return(result); }