private void Update() { if (m_Health <= 0.0f) { if (m_ScoreManager != null) { m_ScoreManager.AddComboPoints(m_ScoreValue); Destroy(gameObject); } } }
private void Update() { if (m_Health <= 0.0f) { if (m_ScoreManager != null) { m_ScoreManager.AddComboPoints(m_ScoreValue); Destroy(gameObject); } } }