コード例 #1
0
        private void addScene()
        {
            var sceneData = _sceneDataList[_sceneCount];

            var obj = new GameObject("SceneContainer");

            _sceneContainer = obj.AddComponent <SceneContainer>();
            _sceneContainer.setSceneData(sceneData);
            obj.transform.SetParent(transform);
            _sceneContainer.AddTweenCompleteCallback(sceneContainerCompleteCallbackHandler);


            obj.transform.localPosition = new Vector3(0, 480, 0);

            setTween();
        }