コード例 #1
0
    // Use this for initialization
    public SceneInfo LoadScene(string scene)
    {
        if (SceneContainer.LoadDataFromXML() != null)
        {
            sceneContainer = SceneContainer.LoadDataFromXML();
            foreach (var sceneInfo in sceneContainer.SceneInfos)
            {
                if (sceneInfo.name == scene)
                {
                    return(sceneInfo);
                }
            }
        }

        sceneContainer = new SceneContainer();
        sceneContainer.Add(new SceneInfo(scene, GameObject.FindGameObjectWithTag("Player").transform.position));
        return(sceneContainer.SceneInfos[0]);
    }